coles media servers
Offline 65.181.12.125:28015 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 416/500
- 277/300
- 42/250
- 35/250
- 75/100
- 94/200
Quick answers
from the figures on this pageReset cycle
When does coles media servers wipe?
To tell the rhythm of coles media servers, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 11 days 9 hours ago.
Lists and filters
Which tags does coles media servers carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from coles media servers. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show coles media servers?
On Rust Metrics, coles media servers sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does coles media servers sit in the rankings?
Player hours over seven days put coles media servers at #15,210, in the top 70% of all ranked servers.
What player count does coles media servers carry?
Status for coles media servers: offline. Last seen 11 days 7 hours ago.
Server
What location is coles media servers hosted in?
No region comes from coles media servers. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 65.181.12.125:28015.
What Rust version is coles media servers on?
Reading: coles media servers, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is coles media servers up, and how often does it stay up?
coles media servers reports offline. The last reading came 11 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 17 October 2026.
Rules and settings
How is coles media servers configured, and what rules are in force?
Check: gather rate. The name coles media servers does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on coles media servers?
The game generates a procedural map for coles media servers.
Connection
How can you get onto coles media servers?
Press F1 in Rust and enter client.connect 65.181.12.125:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.