RUST METRICSFlight deck · live data
Data live Servers11,808 Players82,963 Populated3,624 Fresh wipes 3 h312 Scan5 min
‹ All servers65.109.39.176:28615
Offline Full Queue Fresh wipe Wipe due No query

Rust WakeExp 7 (private test)

Offline 65.109.39.176:28615 checked 13d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,137top 70%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep4 Oct11 Oct17 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:51 UTC21d ago 1 – running 0
Wed 7 Oct, 11:51 UTC22d ago 1 – 1.1 days 0
Sat 3 Oct, 16:34 UTC26d ago 1 held half 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Rust WakeExp 7 (private test) when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 8 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

How often does Rust WakeExp 7 (private test) wipe, and when?

No next wipe can be predicted for Rust WakeExp 7 (private test), which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 26 days 5 hours ago the current world was made.

Tag meanings

How should you read the tags on Rust WakeExp 7 (private test)?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Rust WakeExp 7 (private test). Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rust WakeExp 7 (private test) appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust WakeExp 7 (private test): Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Rust WakeExp 7 (private test) sit in the rankings?

Player hours over seven days put Rust WakeExp 7 (private test) at #15,137, in the top 70% of all ranked servers.

What is the population on Rust WakeExp 7 (private test)?

Reading for Rust WakeExp 7 (private test): offline at this moment; last seen 13 days 19 hours ago.

Server details

What location is Rust WakeExp 7 (private test) hosted in?

No region comes from Rust WakeExp 7 (private test). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 65.109.39.176:28615.

What Rust version is Rust WakeExp 7 (private test) on?

Reading: Rust WakeExp 7 (private test), Rust network protocol 2634 and build 166652, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Rust WakeExp 7 (private test), and is it online now?

Reading: offline. Rust WakeExp 7 (private test) last answered 13 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on Rust WakeExp 7 (private test)?

No gather rate appears in the name: Rust WakeExp 7 (private test). The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Rust WakeExp 7 (private test)?

Size 3,500 and seed 424207: the game generates the procedural map on Rust WakeExp 7 (private test) from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join Rust WakeExp 7 (private test)?

To join: start Rust, press F1 and type client.connect 65.109.39.176:28615. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build The server runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.