RUST METRICSFlight deck · live data
Data live Servers11,898 Players102,471 Populated3,963 Fresh wipes 3 h334 Scan5 min
‹ All servers65.109.39.176:28415
Offline Full Queue Fresh wipe Wipe due No query

Rust WakeExp 7 (private insecure test)

Offline 65.109.39.176:28415 checked 20d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,863top 72%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:43 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Rust WakeExp 7 (private insecure test)?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does Rust WakeExp 7 (private insecure test) wipe?

The rhythm of Rust WakeExp 7 (private insecure test)'s wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 22 days 6 hours ago.

Tags

How should you read the tags on Rust WakeExp 7 (private insecure test)?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from Rust WakeExp 7 (private insecure test). Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rust WakeExp 7 (private insecure test) appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust WakeExp 7 (private insecure test): Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does Rust WakeExp 7 (private insecure test) sit in the rankings?

Player hours over seven days put Rust WakeExp 7 (private insecure test) at #15,863, in the top 72% of all ranked servers.

How full does Rust WakeExp 7 (private insecure test) get?

Status for Rust WakeExp 7 (private insecure test): offline. Last seen 20 days 3 hours ago.

Server details

Where does Rust WakeExp 7 (private insecure test) sit?

Reading: location. Rust WakeExp 7 (private insecure test) gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 65.109.39.176:28415.

What Rust version is Rust WakeExp 7 (private insecure test) on?

Version check: Rust network protocol 2634 and build 166652 on Linux, run by Rust WakeExp 7 (private insecure test). To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Rust WakeExp 7 (private insecure test), and is it online?

Rust WakeExp 7 (private insecure test) reports offline. The last reading came 20 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 7 October 2026.

Map and rules

What settings and rules apply on Rust WakeExp 7 (private insecure test)?

No gather rate appears in the name: Rust WakeExp 7 (private insecure test). The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on Rust WakeExp 7 (private insecure test)?

Check: map. Procedural, generated by the game, on Rust WakeExp 7 (private insecure test).

Connection

How can you get onto Rust WakeExp 7 (private insecure test)?

Press F1 in Rust and enter client.connect 65.109.39.176:28415. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build The server runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.