RUST METRICSFlight deck · live data
Data live Servers11,854 Players100,165 Populated3,872 Fresh wipes 3 h533 Scan5 min
‹ All servers65.109.39.176:28315
Offline Full Queue Fresh wipe Wipe due No query

Rust WakeExp 7 (private insecure test)

Offline 65.109.39.176:28315 checked 20d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,863top 72%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:39 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Rust WakeExp 7 (private insecure test)?

An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does Rust WakeExp 7 (private insecure test) wipe?

The rhythm of Rust WakeExp 7 (private insecure test)'s wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 22 days 10 hours ago.

Lists and filters

How should you read the tags on Rust WakeExp 7 (private insecure test)?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from Rust WakeExp 7 (private insecure test). Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rust WakeExp 7 (private insecure test) appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust WakeExp 7 (private insecure test): Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does Rust WakeExp 7 (private insecure test) sit in the rankings?

Player hours over seven days put Rust WakeExp 7 (private insecure test) at #15,863, in the top 72% of all ranked servers.

What is the population on Rust WakeExp 7 (private insecure test)?

Status for Rust WakeExp 7 (private insecure test): offline. Last seen 20 days 6 hours ago.

Operator and location

What location is Rust WakeExp 7 (private insecure test) hosted in?

No region comes from Rust WakeExp 7 (private insecure test). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 65.109.39.176:28315.

What Rust version is Rust WakeExp 7 (private insecure test) on?

Reading: Rust WakeExp 7 (private insecure test), Rust network protocol 2634 and build 166652, Linux. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Rust WakeExp 7 (private insecure test), and is it online now?

Check: connection. Rust WakeExp 7 (private insecure test) is offline at this moment. Last contact was 20 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 7 October 2026, recorded by Rust Metrics.

Map and rules

What rules does Rust WakeExp 7 (private insecure test) enforce, and what are its settings?

Check: gather rate. The name Rust WakeExp 7 (private insecure test) does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC off, Valve's system.

Which map is live on Rust WakeExp 7 (private insecure test)?

Check: map. Procedural, generated by the game, on Rust WakeExp 7 (private insecure test).

How to join

What do you do to join Rust WakeExp 7 (private insecure test)?

Check: join. Open Rust, press F1, then enter client.connect 65.109.39.176:28315. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build The server runs game build 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.