RUST METRICSFlight deck · live data
Data live Servers11,856 Players86,772 Populated3,806 Fresh wipes 3 h363 Scan5 min
‹ All servers65.109.19.239:28015
Online Full Queue Fresh wipe Wipe due No query

Independent Transport Rust server

Online 65.109.19.239:28015 checked 11m ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 3
Rank#5,656top 25%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Memory–48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5216:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:34 UTC2d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Independent Transport Rust server?

The busiest point of its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does Independent Transport Rust server follow?

The rhythm of Independent Transport Rust server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 2 days 18 hours ago the current world was made.

Lists and filters

Which tags does Independent Transport Rust server carry, and what do they mean?

Tags published by Independent Transport Rust server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Independent Transport Rust server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Independent Transport Rust server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

Where does Independent Transport Rust server sit in the rankings?

Ranking for Independent Transport Rust server: #5,656 on seven-day player hours, top 25% of all ranked servers.

How full does Independent Transport Rust server get?

Current headcount on Independent Transport Rust server: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 3. Average at the busiest hour was 2 players, at 21:00 UTC over the last 48 hours.

Server

What location is Independent Transport Rust server hosted in?

No region comes from Independent Transport Rust server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 65.109.19.239:28015.

What Rust version is Independent Transport Rust server on?

Reading: Independent Transport Rust server, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

Is Independent Transport Rust server up, and how often does it stay up?

Reading: online. Independent Transport Rust server answers right now. Uptime for the last 2 full days: 47 of 48 hours, or 98%. The first sighting on Rust Metrics was 26 October 2026.

Map and rules

How is Independent Transport Rust server configured, and what rules are in force?

No gather rate appears in the name: Independent Transport Rust server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on Independent Transport Rust server?

Check: map. Procedural, generated by the game, on Independent Transport Rust server.

Connection

How do you connect to Independent Transport Rust server?

Check: join. Open Rust, press F1, then enter client.connect 65.109.19.239:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.