My Rust Server | ScalaCube
Offline 65.109.117.102:5138 checked 4h ago
Server instruments
last reading Thu 12:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 162 · below 20 is lag, below 10 is badEntities
48 h range 88,879–91,728 · memory 1,671 MBUptime
1 h 12 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 10:56 UTC6h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 366/425
- 457/500
- 980/1000
- 53/100
- 964/1000
- 32/250
Quick answers
from the figures on this pageWipe schedule
What wipe timing does My Rust Server | ScalaCube follow?
Its rhythm cannot be told from the wipes of My Rust Server | ScalaCube on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 hours ago.
Tag meanings
Which tags does My Rust Server | ScalaCube carry, and what do they mean?
Tags published by My Rust Server | ScalaCube, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does My Rust Server | ScalaCube appear in Rust Metrics lists and filters?
Rust Metrics lists featuring My Rust Server | ScalaCube: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
Where does My Rust Server | ScalaCube sit in the rankings?
Ranking for My Rust Server | ScalaCube: #15,327 on seven-day player hours, top 69% of all ranked servers.
What player count does My Rust Server | ScalaCube carry?
Status for My Rust Server | ScalaCube: offline. Last seen 4 hours ago. Seven-day reading: 0 players on average.
Server
Where does My Rust Server | ScalaCube sit?
No region tag on My Rust Server | ScalaCube. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 65.109.117.102:5138.
What Rust version is My Rust Server | ScalaCube on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by My Rust Server | ScalaCube. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for My Rust Server | ScalaCube?
Check: fps. Average 233 server fps over the last 48 hours, low of 162. Within range. Reading: 91,728 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,659 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on My Rust Server | ScalaCube, and is it online?
Check: connection. My Rust Server | ScalaCube is offline at this moment. Last contact was 4 hours ago. By its reported uptime, the last restart was roughly 1 hours ago. Reading: 96% uptime over the last 1 full day. It was up 23 of 24 hours. Reading: first seen 27 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on My Rust Server | ScalaCube?
Check: gather rate. The name My Rust Server | ScalaCube does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is My Rust Server | ScalaCube on?
From seed 12345, the game generates the procedural map on My Rust Server | ScalaCube. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How can you get onto My Rust Server | ScalaCube?
To join: start Rust, press F1 and type client.connect 65.109.117.102:5138. Or press Launch Rust here and Steam opens the game and connects you.