RUST METRICSFlight deck · live data
Data live Servers11,814 Players69,594 Populated3,624 Fresh wipes 3 h187 Scan5 min
‹ All servers65.108.36.172:24816
Offline Full Queue Fresh wipe Wipe due No query

A Rust Staging Server

Offline 65.108.36.172:24816 checked 38d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,516no region published
Last wipe38d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does A Rust Staging Server follow?

Its rhythm cannot be told from the wipes of A Rust Staging Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 38 days 23 hours ago the current world was made.

Lists and filters

How should you read the tags on A Rust Staging Server?

These are the tags A Rust Staging Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164924 (Build): The server runs game build 164924; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does A Rust Staging Server appear in Rust Metrics lists and filters?

On Rust Metrics, A Rust Staging Server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does A Rust Staging Server hold among Rust servers?

Player hours over seven days put A Rust Staging Server at #15,516, in the top – of all ranked servers.

What is the population on A Rust Staging Server?

A Rust Staging Server is not responding; status offline, last seen 38 days 22 hours ago.

Server

Which location does A Rust Staging Server run from?

No region comes from A Rust Staging Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 65.108.36.172:24816.

What Rust version is A Rust Staging Server on?

Version check: Rust network protocol 2633 and build 164924 on Linux, run by A Rust Staging Server. Matching protocol is required to join. Let Steam update your game.

Is A Rust Staging Server up, and how often does it stay up?

A Rust Staging Server reports offline. The last reading came 38 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 20 September 2026.

Map and rules

How is A Rust Staging Server configured, and what rules are in force?

Reading the name gives no gather rate for A Rust Staging Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is A Rust Staging Server on?

Check: map. Procedural, generated by the game, on A Rust Staging Server.

How to join

How can you get onto A Rust Staging Server?

Press F1 in Rust and enter client.connect 65.108.36.172:24816. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164924,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs164924
Build The server runs game build 164924.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.