RUST METRICSFlight deck · live data
Data live Servers11,866 Players102,609 Populated3,946 Fresh wipes 3 h551 Scan5 min
‹ All servers65.108.199.109:28035
Online Full Queue Fresh wipe Wipe due No query

Armoton 2

Online 65.108.199.109:28035 checked 14m ago

COM 1 · connect

Server instruments

last reading Thu 18:00 UTC
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 25 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 202,599 ×1000

Entities

48 h range 180,039–202,599 · memory 3,045 MB
1239 ET SINCE RESTART 16:01

Uptime

16 h 1 min since its last restart, at the last reading
7-day average0peak –
Rank#15,289top 69%
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet
Memory3,045MBat the last reading
REC 1

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.7 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 26 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 07:46 UTC33d ago 0 – running 0
Mon 14 Sep, 15:58 UTC45d ago 1 halved by day 1 11.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Armoton 2?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half when it didn't.

How often does Armoton 2 wipe, and when?

The rhythm of Armoton 2's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 33 days 12 hours ago.

Lists and filters

Which tags does Armoton 2 carry, and what do they mean?

Tags published by Armoton 2, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): 150 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Armoton 2?

These Rust Metrics lists carry Armoton 2: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Armoton 2 sit in the rankings?

Ranking for Armoton 2: #15,289 on seven-day player hours, top 69% of all ranked servers.

What is the population on Armoton 2?

0 of 150 slots are filled on Armoton 2 right now. A seven-day average of 0 players is the reading.

Server

Where does Armoton 2 sit?

No region tag on Armoton 2. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 65.108.199.109:28035.

What Rust version is Armoton 2 on?

Version check: Rust network protocol 2633 and build 165217 on Windows, run by Armoton 2. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Armoton 2 within range?

Over the last 48 hours the average was 30 server fps; the floor was 25. Reading: 202,599 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,130 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on Armoton 2, and is it online?

Check: connection. Armoton 2 is online at this moment. Check: restart. The uptime it reports puts the last restart about 16 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on Armoton 2?

Reading the name gives no gather rate for Armoton 2. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is Armoton 2 on?

From seed 2147483647, the game generates the procedural map on Armoton 2. Its size is 6,000. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to Armoton 2?

Press F1 in Rust and enter client.connect 65.108.199.109:28035. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://farssi.net/gamehost/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp150
Max players 150 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build The server runs game build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.