RUST METRICSFlight deck · live data
Data live Servers11,676 Players50,302 Populated3,170 Fresh wipes 3 h121 Scan5 min
‹ All servers65.108.102.57:28015
Online Full Queue Fresh wipe Wipe due No query

DMITS Rust Server

Online 65.108.102.57:28015 checked 10m ago

COM 1 · connect

Server instruments

last reading Thu 08:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 183 SERVER FPS

Server fps

48 h low 88 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 75,042 ×1000

Entities

48 h range 72,770–75,303 · memory 2,148 MB
1239 ET SINCE RESTART 2D 09H

Uptime

2 days 9 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,335top 69%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Memory2,148MBat the last reading
REC 1

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 00:05 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on DMITS Rust Server?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does DMITS Rust Server wipe, and when?

To tell the rhythm of DMITS Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 11 days 9 hours ago the current world was made.

Lists and filters

How should you read the tags on DMITS Rust Server?

Tags published by DMITS Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show DMITS Rust Server?

These Rust Metrics lists carry DMITS Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does DMITS Rust Server hold among Rust servers?

Ranking for DMITS Rust Server: #15,335 on seven-day player hours, top 69% of all ranked servers.

How full does DMITS Rust Server get?

0 of 50 slots are filled on DMITS Rust Server right now. Check: player average. 0 over the last seven days.

Server

Where does DMITS Rust Server sit?

No region tag on DMITS Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 65.108.102.57:28015.

What Rust version is DMITS Rust Server on?

Rust network protocol 2634 and build 167781 on Linux is the build DMITS Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

How does DMITS Rust Server perform?

Check: fps. Average 176 server fps over the last 48 hours, low of 88. Within range. Check: entities. The peak was 75,303, counting buildings, deployables and the rest of the world. Memory peak: 2,473 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is DMITS Rust Server, and is it online now?

Check: connection. DMITS Rust Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 2 days 9 hours ago. Reading: 96% uptime over the last 7 full days. It was up 162 of 168 hours. Check: first contact. Rust Metrics logged it on 17 October 2026.

Rules and settings

How is DMITS Rust Server configured, and what rules are in force?

No gather rate appears in the name: DMITS Rust Server. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

What map is DMITS Rust Server on?

Check: map. Procedural, size 3,600, seed 163205692, generated by the game on DMITS Rust Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto DMITS Rust Server?

To join: start Rust, press F1 and type client.connect 65.108.102.57:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.