RUST METRICSFlight deck · live data
Data live Servers11,747 Players58,384 Populated3,437 Fresh wipes 3 h134 Scan5 min
‹ All servers64.65.31.231:28015
Offline Full Queue Fresh wipe Wipe due No query

My Custom Rust Server

Offline 64.65.31.231:28015 checked 38d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,312no region published
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does My Custom Rust Server wipe?

Its rhythm cannot be told from the wipes of My Custom Rust Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 39 days 1 hours ago the current world was made.

Lists and filters

Which tags does My Custom Rust Server carry, and what do they mean?

Tags published by My Custom Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does My Custom Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, My Custom Rust Server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does My Custom Rust Server hold among Rust servers?

Player hours over seven days put My Custom Rust Server at #13,312, in the top – of all ranked servers.

What player count does My Custom Rust Server carry?

Status for My Custom Rust Server: offline. Last seen 38 days 20 hours ago.

Server

Which location does My Custom Rust Server run from?

No region comes from My Custom Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 64.65.31.231:28015.

What Rust version is My Custom Rust Server on?

Rust network protocol 2633 and build 164530 on Windows is the build My Custom Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

Is My Custom Rust Server up, and how often does it stay up?

Check: connection. My Custom Rust Server is offline at this moment. Last contact was 38 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 18 September 2026, recorded by Rust Metrics.

Settings and map

How is My Custom Rust Server configured, and what rules are in force?

Reading the name gives no gather rate for My Custom Rust Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on My Custom Rust Server?

Check: map. Procedural, generated by the game, on My Custom Rust Server.

How to join

What do you do to join My Custom Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 64.65.31.231:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs164530
Build Game build reading: 164530.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.