RUST METRICSFlight deck · live data
Data live Servers11,732 Players51,299 Populated3,302 Fresh wipes 3 h118 Scan5 min
‹ All servers64.31.47.243:28080
Online Full Queue Fresh wipe Wipe due No query

PUERTO RUST LATAM ESP SOLO/DUO/TRIO

Online 64.31.47.243:28080 checked 11m ago

trio biweekly wipes vanillaoxide
COM 1 · connect

Server instruments

last reading Wed 22:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 100 SERVER FPS

Server fps

48 h low 81 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 105,104 ×1000

Entities

48 h range 102,404–105,654 · memory 2,955 MB
1239 ET SINCE RESTART 11:49

Uptime

11 h 49 min since its last restart, at the last reading
7-day average0peak 1
Rank#14,686top 66%
Last wipe13d agobiweekly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Memory2,955MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 66% of all ranked servers, and #505 of the trio servers (top 81%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 19hFW
  2. WPT 2Thu 12 Nov, 20:22 UTC14d 20h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 19hFW
  4. WPT 4Thu 10 Dec, 20:22 UTC42d 20h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:22 UTC13d ago 3 – running 0
Thu 1 Oct, 20:14 UTC FW27d ago 7 halved by day 5 14 days 0
Thu 17 Sep, 20:35 UTC41d ago 4 halved by day 5 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on PUERTO RUST LATAM ESP SOLO/DUO/TRIO?

At their busiest, its recent wipes drew 5 players on average. After the latest wipe, numbers topped out at 2 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 5 it fell below half.

When does PUERTO RUST LATAM ESP SOLO/DUO/TRIO wipe?

every 4 weeks on Thursday at 20:22 UTC is how PUERTO RUST LATAM ESP SOLO/DUO/TRIO wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 13 days 3 hours ago. The tags carry an every-two-weeks wipe schedule.

Lists and filters

Which tags does PUERTO RUST LATAM ESP SOLO/DUO/TRIO carry, and what do they mean?

These are the tags PUERTO RUST LATAM ESP SOLO/DUO/TRIO publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts3 (Group limit): You may team up with at most 3; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugin framework in use: Oxide (uMod). Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does PUERTO RUST LATAM ESP SOLO/DUO/TRIO appear in Rust Metrics lists and filters?

These Rust Metrics lists carry PUERTO RUST LATAM ESP SOLO/DUO/TRIO: Rust community servers: live readings, Trio servers, group limit 3 and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: South America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player count

Where does PUERTO RUST LATAM ESP SOLO/DUO/TRIO sit in the rankings?

Ranking for PUERTO RUST LATAM ESP SOLO/DUO/TRIO: #14,686 on seven-day player hours, top 66% of all ranked servers. Among servers in trio, it stands at #505.

What is the population on PUERTO RUST LATAM ESP SOLO/DUO/TRIO?

Current headcount on PUERTO RUST LATAM ESP SOLO/DUO/TRIO: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 0 players, at 05:00 UTC over the last 48 hours.

Operator and location

Where does PUERTO RUST LATAM ESP SOLO/DUO/TRIO sit?

Check: location. No region tag comes from PUERTO RUST LATAM ESP SOLO/DUO/TRIO, but the name points to South America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 64.31.47.243:28080.

What Rust version is PUERTO RUST LATAM ESP SOLO/DUO/TRIO on?

Rust network protocol 2635 and build 167781 on Windows is the build PUERTO RUST LATAM ESP SOLO/DUO/TRIO runs. To get in, your game needs the same protocol; Steam applies the update.

How does PUERTO RUST LATAM ESP SOLO/DUO/TRIO perform?

Over the last 48 hours the average was 102 server fps; the floor was 81. Reading: 105,654 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,374 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is PUERTO RUST LATAM ESP SOLO/DUO/TRIO, and is it online now?

Check: connection. PUERTO RUST LATAM ESP SOLO/DUO/TRIO is online at this moment. By its reported uptime, the last restart was roughly 11 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does PUERTO RUST LATAM ESP SOLO/DUO/TRIO enforce, and what are its settings?

Reading the name gives no gather rate for PUERTO RUST LATAM ESP SOLO/DUO/TRIO. The group cap is 3 players, read as trio. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

Which map is live on PUERTO RUST LATAM ESP SOLO/DUO/TRIO?

Size 4,250 and seed 581982: the game generates the procedural map on PUERTO RUST LATAM ESP SOLO/DUO/TRIO from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to PUERTO RUST LATAM ESP SOLO/DUO/TRIO?

Press F1 in Rust and enter client.connect 64.31.47.243:28080. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://puertorustlatam.godaddysites.com/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,gmrust,cs167781,ts3,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts3
Group limit You may team up with at most 3.
v2635
Protocol Your game must run protocol 2635 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.