RUST METRICSFlight deck · live data
Data live Servers11,802 Players69,058 Populated3,653 Fresh wipes 3 h129 Scan5 min
‹ All servers64.24.156.18:28015
Online Full Queue Fresh wipe Wipe due No query

My Rust server | Powered by AMP

Online 64.24.156.18:28015 checked 11m ago

COM 1 · connect

Server instruments

last reading Wed 20:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 29 SERVER FPS

Server fps

48 h low 16 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 111,628 ×1000

Entities

48 h range 109,197–111,763 · memory 3,621 MB
1239 ET SINCE RESTART 5D 17H

Uptime

5 days 17 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,348top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory3,621MBat the last reading
REC 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:24 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on My Rust server | Powered by AMP when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does My Rust server | Powered by AMP wipe?

To tell the rhythm of My Rust server | Powered by AMP, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 19 hours ago the current world was made.

Lists and filters

Which tags does My Rust server | Powered by AMP carry, and what do they mean?

These are the tags My Rust server | Powered by AMP publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show My Rust server | Powered by AMP?

These Rust Metrics lists carry My Rust server | Powered by AMP: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does My Rust server | Powered by AMP sit in the rankings?

Player hours over seven days put My Rust server | Powered by AMP at #15,348, in the top 69% of all ranked servers.

What is the population on My Rust server | Powered by AMP?

0 of 100 slots are filled on My Rust server | Powered by AMP right now. A seven-day average of 0 players is the reading.

Server details

Which location does My Rust server | Powered by AMP run from?

Reading: location. My Rust server | Powered by AMP gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 64.24.156.18:28015.

What Rust version is My Rust server | Powered by AMP on?

Reading: My Rust server | Powered by AMP, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on My Rust server | Powered by AMP within range?

Over the last 48 hours the average was 36 server fps; the floor was 16. Peak entity count: 111,763. Buildings, deployables and all else included. Memory peak: 4,245 MB. Expect lag when fps falls and entities climb.

Is My Rust server | Powered by AMP up, and how often does it stay up?

Reading: online. My Rust server | Powered by AMP answers right now. By its reported uptime, the last restart was roughly 5 days 17 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 15 September 2026, recorded by Rust Metrics.

Map and rules

How is My Rust server | Powered by AMP configured, and what rules are in force?

No gather rate appears in the name: My Rust server | Powered by AMP. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is My Rust server | Powered by AMP on?

Check: map. Procedural, size 4,500, seed 6738, generated by the game on My Rust server | Powered by AMP. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join My Rust server | Powered by AMP?

Press F1 in Rust and enter client.connect 64.24.156.18:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.