moon server
Offline 64.239.113.57:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
5% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 234/250
- 14/250
- 17/250
- 142/200
- 46/200
- 40/100
Quick answers
from the figures on this pageWipe timing
When does moon server wipe?
To tell the rhythm of moon server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 38 days 9 hours ago.
Tags
How should you read the tags on moon server?
Tags published by moon server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show moon server?
These Rust Metrics lists carry moon server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does moon server hold among Rust servers?
Player hours over seven days put moon server at #14,087, in the top – of all ranked servers.
How full does moon server get?
Status for moon server: offline. Last seen 38 days 8 hours ago.
Server
What location is moon server hosted in?
No region tag on moon server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 64.239.113.57:28015.
What Rust version is moon server on?
Rust network protocol 2633 and build 164530 on Windows is the build moon server runs. Matching protocol is required to join. Let Steam update your game.
Is moon server up, and how often does it stay up?
Reading: offline. moon server last answered 38 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 19 September 2026, recorded by Rust Metrics.
Settings and map
How is moon server configured, and what rules are in force?
Reading the name gives no gather rate for moon server. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on moon server?
The game generates a procedural map for moon server.
Join
How can you get onto moon server?
To join: start Rust, press F1 and type client.connect 64.239.113.57:28015. Or press Launch Rust here and Steam opens the game and connects you.