RUST METRICSFlight deck · live data
Data live Servers11,694 Players35,972 Populated2,914 Fresh wipes 3 h94 Scan5 min
‹ All servers64.181.207.158:28015
Offline Full Queue Fresh wipe Wipe due No query

Lab Rust Server

Offline 64.181.207.158:28015 checked 43d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,392no region published
Last wipe80d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Lab Rust Server follow?

To tell the rhythm of Lab Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 80 days 22 hours ago the current world was made.

Tag meanings

How should you read the tags on Lab Rust Server?

These are the tags Lab Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Default limit in force: 8 per team; v2632 (Protocol): Your game must run protocol 2632 to get in; cs160556 (Build): Game build reading: 160556; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^t (Tutorial on): Facepunch's tutorial is available for players starting out. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Lab Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Lab Rust Server: Rust tutorial servers and Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Tutorial on ^t; Group limit: 5 or more.

Occupancy

What position does Lab Rust Server hold among Rust servers?

Player hours over seven days put Lab Rust Server at #15,392, in the top – of all ranked servers.

What is the population on Lab Rust Server?

Status for Lab Rust Server: offline. Last seen 43 days 8 hours ago.

Server

Where does Lab Rust Server sit?

No region comes from Lab Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 64.181.207.158:28015.

What Rust version is Lab Rust Server on?

Rust network protocol 2632 and build 160556 on Linux is the build Lab Rust Server runs. Matching protocol is required to join. Let Steam update your game.

Is Lab Rust Server up, and how often does it stay up?

Check: connection. Lab Rust Server is offline at this moment. Last contact was 43 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is Lab Rust Server configured, and what rules are in force?

No gather rate appears in the name: Lab Rust Server. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

What map is Lab Rust Server on?

Check: map. Procedural, generated by the game, on Lab Rust Server.

How to join

What do you do to join Lab Rust Server?

Press F1 in Rust and enter client.connect 64.181.207.158:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2632,^t,gmrust,cs160556,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players The server holds 200 slots.
ts8
Group limit Default limit in force: 8 per team.
v2632
Protocol Your game must run protocol 2632 to get in.
cs160556
Build Game build reading: 160556.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for players starting out.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.