Xelernan Local Rust (No EAC)
Offline 64.137.54.154:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 486/525
- 401/450
- 52/250
- 44/250
- 48/100
- 161/200
Quick answers
from the figures on this pageWipe timing
When does Xelernan Local Rust (No EAC) wipe?
Its rhythm cannot be told from the wipes of Xelernan Local Rust (No EAC) on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 55 days 13 hours ago the current world was made.
Lists and filters
How should you read the tags on Xelernan Local Rust (No EAC)?
These are the tags Xelernan Local Rust (No EAC) publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): The server runs game build 162929; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Xelernan Local Rust (No EAC) appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Xelernan Local Rust (No EAC): Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Xelernan Local Rust (No EAC) hold among Rust servers?
Player hours over seven days put Xelernan Local Rust (No EAC) at #13,243, in the top – of all ranked servers.
How full does Xelernan Local Rust (No EAC) get?
Status for Xelernan Local Rust (No EAC): offline. Last seen 40 days 22 hours ago.
Server
What location is Xelernan Local Rust (No EAC) hosted in?
Reading: location. Xelernan Local Rust (No EAC) gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 64.137.54.154:28015.
What Rust version is Xelernan Local Rust (No EAC) on?
Reading: Xelernan Local Rust (No EAC), Rust network protocol 2633 and build 162929, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is Xelernan Local Rust (No EAC) up, and how often does it stay up?
Reading: offline. Xelernan Local Rust (No EAC) last answered 40 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 18 September 2026.
Rules and settings
What settings and rules apply on Xelernan Local Rust (No EAC)?
Reading the name gives no gather rate for Xelernan Local Rust (No EAC). 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC off, Valve's system.
What map is Xelernan Local Rust (No EAC) on?
Procedural map on Xelernan Local Rust (No EAC), made by the game's generator.
How to join
What do you do to join Xelernan Local Rust (No EAC)?
Check: join. Open Rust, press F1, then enter client.connect 64.137.54.154:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.