RUST METRICSFlight deck · live data
Data live Servers11,809 Players80,805 Populated3,802 Fresh wipes 3 h104 Scan5 min
‹ All servers63.231.51.90:28015
Offline Full Queue Fresh wipe Wipe due No query

EPHouse Local

Offline 63.231.51.90:28015 checked 44d ago

quad softcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,025no region published
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does EPHouse Local follow?

The rhythm of EPHouse Local's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 50 days 11 hours ago.

Lists and filters

How should you read the tags on EPHouse Local?

Check: tags. The game's server browser reads gmsoftcore (Game mode): An easier set of rules: softcore; mp10 (Max players): The server holds 10 slots; ts4 (Group limit): You may team up with at most 4; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from EPHouse Local. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does EPHouse Local appear in Rust Metrics lists and filters?

Rust Metrics lists featuring EPHouse Local: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Population

What position does EPHouse Local hold among Rust servers?

Ranking for EPHouse Local: #15,025 on seven-day player hours, top – of all ranked servers.

What player count does EPHouse Local carry?

Status for EPHouse Local: offline. Last seen 44 days 3 hours ago.

Operator and location

Where does EPHouse Local sit?

Reading: location. EPHouse Local gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 63.231.51.90:28015.

What Rust version is EPHouse Local on?

Rust network protocol 2633 and build 163794 on Windows is the build EPHouse Local runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on EPHouse Local, and is it online?

Check: connection. EPHouse Local is offline at this moment. Last contact was 44 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does EPHouse Local enforce, and what are its settings?

Reading the name gives no gather rate for EPHouse Local. Check: group limit. 4 players, under the name quad. The mode is softcore. Note the following: Facepunch's lighter mode: some loot is kept. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on EPHouse Local?

The game generates a procedural map for EPHouse Local.

Join

How can you get onto EPHouse Local?

Check: join. Open Rust, press F1, then enter client.connect 63.231.51.90:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmsoftcore,cs163794,ts4

Game

gmsoftcore
Game mode An easier set of rules: softcore.
mp10
Max players The server holds 10 slots.
ts4
Group limit You may team up with at most 4.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163794
Build The server runs game build 163794.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.