SADLADS TESTING GROUND
Offline 62.68.179.241:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 13:34 UTC21d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 309/375
- 316/325
- 27/250
- 30/250
- 48/100
- 154/200
Quick answers
from the figures on this pageReset cycle
What happens on SADLADS TESTING GROUND when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
When does SADLADS TESTING GROUND wipe?
The rhythm of SADLADS TESTING GROUND's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 21 days 20 hours ago.
Tags
How should you read the tags on SADLADS TESTING GROUND?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167058 (Build): The server runs game build 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from SADLADS TESTING GROUND. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show SADLADS TESTING GROUND?
On Rust Metrics, SADLADS TESTING GROUND sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does SADLADS TESTING GROUND hold among Rust servers?
Player hours over seven days put SADLADS TESTING GROUND at #15,825, in the top 72% of all ranked servers.
What player count does SADLADS TESTING GROUND carry?
Status for SADLADS TESTING GROUND: offline. Last seen 20 days 11 hours ago.
Server
Where does SADLADS TESTING GROUND sit?
Reading: location. SADLADS TESTING GROUND gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 62.68.179.241:28015.
What Rust version is SADLADS TESTING GROUND on?
Rust network protocol 2634 and build 167058 on Linux is the build SADLADS TESTING GROUND runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is SADLADS TESTING GROUND, and is it online now?
SADLADS TESTING GROUND reports offline. The last reading came 20 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 18 September 2026, recorded by Rust Metrics.
Map and rules
How is SADLADS TESTING GROUND configured, and what rules are in force?
Reading the name gives no gather rate for SADLADS TESTING GROUND. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC off, Valve's system.
What map is SADLADS TESTING GROUND on?
From seed 1234, the game generates the procedural map on SADLADS TESTING GROUND. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join SADLADS TESTING GROUND?
Press F1 in Rust and enter client.connect 62.68.179.241:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.