SADLADS TESTING GROUND
Offline 62.68.167.189:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe schedule
When does SADLADS TESTING GROUND wipe?
The rhythm of SADLADS TESTING GROUND's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 4 hours ago.
Tag meanings
Which tags does SADLADS TESTING GROUND carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from SADLADS TESTING GROUND. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does SADLADS TESTING GROUND appear in Rust Metrics lists and filters?
These Rust Metrics lists carry SADLADS TESTING GROUND: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does SADLADS TESTING GROUND hold among Rust servers?
Ranking for SADLADS TESTING GROUND: #15,853 on seven-day player hours, top 72% of all ranked servers.
What is the population on SADLADS TESTING GROUND?
SADLADS TESTING GROUND is not responding; status offline, last seen 17 days 16 hours ago.
Server details
What location is SADLADS TESTING GROUND hosted in?
No region comes from SADLADS TESTING GROUND. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 62.68.167.189:28015.
What Rust version is SADLADS TESTING GROUND on?
Rust network protocol 2634 and build 167398 on Linux is the build SADLADS TESTING GROUND runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is SADLADS TESTING GROUND, and is it online now?
Check: connection. SADLADS TESTING GROUND is offline at this moment. Last contact was 17 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 8 October 2026.
Settings and map
What settings and rules apply on SADLADS TESTING GROUND?
Check: gather rate. The name SADLADS TESTING GROUND does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is off.
What map is SADLADS TESTING GROUND on?
Size 4,000 and seed 1234: the game generates the procedural map on SADLADS TESTING GROUND from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
What do you do to join SADLADS TESTING GROUND?
To join: start Rust, press F1 and type client.connect 62.68.167.189:28015. Or press Launch Rust here and Steam opens the game and connects you.