RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h129 Scan5 min
‹ All servers62.68.167.189:28015
Offline Full Queue Fresh wipe Wipe due No query

SADLADS TESTING GROUND

Offline 62.68.167.189:28015 checked 17d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,853top 72%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does SADLADS TESTING GROUND wipe?

The rhythm of SADLADS TESTING GROUND's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 4 hours ago.

Tag meanings

Which tags does SADLADS TESTING GROUND carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from SADLADS TESTING GROUND. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does SADLADS TESTING GROUND appear in Rust Metrics lists and filters?

These Rust Metrics lists carry SADLADS TESTING GROUND: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does SADLADS TESTING GROUND hold among Rust servers?

Ranking for SADLADS TESTING GROUND: #15,853 on seven-day player hours, top 72% of all ranked servers.

What is the population on SADLADS TESTING GROUND?

SADLADS TESTING GROUND is not responding; status offline, last seen 17 days 16 hours ago.

Server details

What location is SADLADS TESTING GROUND hosted in?

No region comes from SADLADS TESTING GROUND. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 62.68.167.189:28015.

What Rust version is SADLADS TESTING GROUND on?

Rust network protocol 2634 and build 167398 on Linux is the build SADLADS TESTING GROUND runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is SADLADS TESTING GROUND, and is it online now?

Check: connection. SADLADS TESTING GROUND is offline at this moment. Last contact was 17 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 8 October 2026.

Settings and map

What settings and rules apply on SADLADS TESTING GROUND?

Check: gather rate. The name SADLADS TESTING GROUND does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is off.

What map is SADLADS TESTING GROUND on?

Size 4,000 and seed 1234: the game generates the procedural map on SADLADS TESTING GROUND from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join SADLADS TESTING GROUND?

To join: start Rust, press F1 and type client.connect 62.68.167.189:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp4
Max players The server holds 4 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167398
Build Game build reading: 167398.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.