RUST METRICSFlight deck · live data
Data live Servers11,848 Players93,384 Populated3,880 Fresh wipes 3 h381 Scan5 min
‹ All servers62.218.202.235:28015
Online Full Queue Fresh wipe Wipe due No query

Umpalumpa

Online 62.218.202.235:28015 checked 7m ago

COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 65 SERVER FPS

Server fps

48 h low 31 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 120,917 ×1000

Entities

48 h range 118,697–121,033 · memory 4,568 MB
1239 ET SINCE RESTART 11D 22H

Uptime

11 days 22 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,344top 69%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Memory4,568MBat the last reading
REC 1

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Umpalumpa wipe?

The rhythm of Umpalumpa's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 23 days 20 hours ago the current world was made.

Tag meanings

Which tags does Umpalumpa carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from Umpalumpa. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Umpalumpa appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Umpalumpa: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Umpalumpa sit in the rankings?

Player hours over seven days put Umpalumpa at #15,344, in the top 69% of all ranked servers.

What player count does Umpalumpa carry?

Current headcount on Umpalumpa: 0 players, 10 slots available. Check: player average. 0 over the last seven days.

Server

Which location does Umpalumpa run from?

No region comes from Umpalumpa. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 62.218.202.235:28015.

What Rust version is Umpalumpa on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by Umpalumpa. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Umpalumpa?

Over the last 48 hours the average was 59 server fps; the floor was 31. Reading: 121,033 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 5,656 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Umpalumpa, and is it online?

Reading: online. Umpalumpa answers right now. Check: restart. The uptime it reports puts the last restart about 11 days 22 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 5 October 2026.

Rules and settings

What settings and rules apply on Umpalumpa?

Check: gather rate. The name Umpalumpa does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is Umpalumpa on?

Size 4,500 and seed 12345: the game generates the procedural map on Umpalumpa from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to Umpalumpa?

Press F1 in Rust and enter client.connect 62.218.202.235:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.