RUST METRICSFlight deck · live data
Data live Servers11,830 Players89,192 Populated3,733 Fresh wipes 3 h415 Scan5 min
‹ All servers62.183.17.125:28015
Offline Full Queue Fresh wipe Wipe due No query

NEVER

Offline 62.183.17.125:28015 checked 11d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.5 3 4.5 6 PAX 3 /6

Players now

50% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#10,541top 48%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in, with 1 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 18:33 UTC12d ago 6+1 queue – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on NEVER when wipe day comes?

The busiest point of its recent wipes drew 6 players on average. With 1 more waiting in the queue, the crowd peaked 1 hours after the wipe on the latest wipe.

How often does NEVER wipe, and when?

The rhythm of NEVER's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 12 days 2 hours ago.

Tags

Which tags does NEVER carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp6 (Max players): The server holds 6 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from NEVER. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show NEVER?

Rust Metrics lists featuring NEVER: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does NEVER hold among Rust servers?

Ranking for NEVER: #10,541 on seven-day player hours, top 48% of all ranked servers.

How full does NEVER get?

Reading for NEVER: offline at this moment; last seen 11 days 3 hours ago.

Operator and location

Which location does NEVER run from?

Reading: location. NEVER gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 62.183.17.125:28015.

What Rust version is NEVER on?

Rust network protocol 2634 and build 167781 on Windows is the build NEVER runs. Matching protocol is required to join. Let Steam update your game.

Is NEVER up, and how often does it stay up?

NEVER reports offline. The last reading came 11 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 17 October 2026.

Settings and map

What settings and rules apply on NEVER?

No gather rate appears in the name: NEVER. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on NEVER?

Procedural map on NEVER, made by the game's generator.

How to join

What do you do to join NEVER?

To join: start Rust, press F1 and type client.connect 62.183.17.125:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp6,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp6
Max players The server holds 6 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.