[GPF][RUST]
Offline EU 62.181.48.149:28015 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 08:53 UTC, in 1d 5h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 231/250
- 14/250
- 22/250
- 42/100
- 11/100
- 23/100
Quick answers
from the figures on this pageReset cycle
What wipe timing does [GPF][RUST] follow?
An estimate from weekly: 7 days after its last wipe gives [GPF][RUST]'s next wipe. On Thursday 29 October at 08:53 UTC its next wipe is due. The world in play was created 12 days 18 hours ago. A weekly wipe schedule is published in its tags.
Lists and filters
Which tags does [GPF][RUST] carry, and what do they mean?
Tags published by [GPF][RUST], read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): The server runs game build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show [GPF][RUST]?
These Rust Metrics lists carry [GPF][RUST]: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Player count
Where does [GPF][RUST] sit in the rankings?
Player hours over the last seven days put [GPF][RUST] at #12,903, #2,423 in Europe, in the top 60% of all ranked servers.
What player count does [GPF][RUST] carry?
[GPF][RUST] is not responding; status offline, last seen 12 days 17 hours ago.
Server
Where does [GPF][RUST] sit?
Reading: location. The EU tag puts [GPF][RUST] in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 62.181.48.149:28015.
What Rust version is [GPF][RUST] on?
Rust network protocol 2634 and build 167398 on Windows is the build [GPF][RUST] runs. Matching protocol is required to join. Let Steam update your game.
How reliable is [GPF][RUST], and is it online now?
Check: connection. [GPF][RUST] is offline at this moment. Last contact was 12 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 15 October 2026.
Rules and settings
What settings and rules apply on [GPF][RUST]?
Reading the name gives no gather rate for [GPF][RUST]. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.
What map is [GPF][RUST] on?
The game generates a procedural map for [GPF][RUST].
How to join
What do you do to join [GPF][RUST]?
Press F1 in Rust and enter client.connect 62.181.48.149:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.