RUST METRICSFlight deck · live data
Data live Servers11,873 Players91,534 Populated3,854 Fresh wipes 3 h380 Scan5 min
‹ All servers62.143.5.187:28115
Offline Full Queue Fresh wipe Wipe due No query

ScrapLand Staging

Offline 62.143.5.187:28115 checked 25d ago

pve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,003top 71%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:44 UTC25d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on ScrapLand Staging?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does ScrapLand Staging follow?

Its rhythm cannot be told from the wipes of ScrapLand Staging on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 25 days 19 hours ago.

Lists and filters

Which tags does ScrapLand Staging carry, and what do they mean?

These are the tags ScrapLand Staging publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166655 (Build): Build 166655; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world itself is the hazard. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show ScrapLand Staging?

Rust Metrics lists featuring ScrapLand Staging: Rust community servers: live readings and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Occupancy

Where does ScrapLand Staging sit in the rankings?

Player hours over seven days put ScrapLand Staging at #16,003, in the top 71% of all ranked servers.

What player count does ScrapLand Staging carry?

Reading for ScrapLand Staging: offline at this moment; last seen 25 days 8 hours ago.

Operator and location

Where does ScrapLand Staging sit?

Reading: location. ScrapLand Staging gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 62.143.5.187:28115.

What Rust version is ScrapLand Staging on?

Version check: Rust network protocol 2634 and build 166655 on Linux, run by ScrapLand Staging. Matching protocol is required to join. Let Steam update your game.

What is the uptime on ScrapLand Staging, and is it online?

Reading: offline. ScrapLand Staging last answered 25 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 2 October 2026.

Map and rules

What rules does ScrapLand Staging enforce, and what are its settings?

Reading the name gives no gather rate for ScrapLand Staging. The group cap is 8 players, which is the default in the game. pve, other players are not fought — that is the game mode. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on ScrapLand Staging?

The game generates a procedural map for ScrapLand Staging.

Join

How do you connect to ScrapLand Staging?

Check: join. Open Rust, press F1, then enter client.connect 62.143.5.187:28115. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs166655,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166655
Build Build 166655.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.