Billy's Test Server
Offline 61.245.141.93:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 166/250
- 119/200
- 19/250
- 15/250
- 18/100
- 25/200
Quick answers
from the figures on this pageReset cycle
How often does Billy's Test Server wipe, and when?
The rhythm of Billy's Test Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 3 days 23 hours ago.
Tags
Which tags does Billy's Test Server carry, and what do they mean?
These are the tags Billy's Test Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Billy's Test Server?
On Rust Metrics, Billy's Test Server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does Billy's Test Server hold among Rust servers?
Ranking for Billy's Test Server: #6,957 on seven-day player hours, top 31% of all ranked servers.
What player count does Billy's Test Server carry?
Status for Billy's Test Server: offline. Last seen 36 hours ago. Check: players over seven days. Average 1, peak 2. Average at the busiest hour was 1 players, at 09:00 UTC over the last 48 hours.
Server details
Where does Billy's Test Server sit?
Reading: location. Billy's Test Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 61.245.141.93:28015.
What Rust version is Billy's Test Server on?
Reading: Billy's Test Server, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Billy's Test Server, and is it online now?
Reading: offline. Billy's Test Server last answered 36 hours ago. Uptime for the last 3 full days: 13 of 72 hours, or 18%. Reading: first seen 25 October 2026, recorded by Rust Metrics.
Map and rules
What rules does Billy's Test Server enforce, and what are its settings?
Check: gather rate. The name Billy's Test Server does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Billy's Test Server?
Procedural map on Billy's Test Server, made by the game's generator.
How to join
How do you connect to Billy's Test Server?
Check: join. Open Rust, press F1, then enter client.connect 61.245.141.93:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.