TestServer
Offline 60.56.65.96:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 234/250
- 14/250
- 17/250
- 142/200
- 46/200
- 40/100
Quick answers
from the figures on this pageWipe timing
How often does TestServer wipe, and when?
Its rhythm cannot be told from the wipes of TestServer on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 6 hours ago the current world was made.
Lists and filters
How should you read the tags on TestServer?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): Game build reading: 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from TestServer. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show TestServer?
Rust Metrics lists featuring TestServer: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does TestServer sit in the rankings?
Player hours over seven days put TestServer at #13,818, in the top 60% of all ranked servers.
How full does TestServer get?
TestServer is not responding; status offline, last seen 25 days 13 hours ago.
Server
Which location does TestServer run from?
No region tag on TestServer. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 60.56.65.96:28015.
What Rust version is TestServer on?
Reading: TestServer, Rust network protocol 2634 and build 166494, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is TestServer up, and how often does it stay up?
Reading: offline. TestServer last answered 25 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 1 October 2026.
Map and rules
How is TestServer configured, and what rules are in force?
No gather rate appears in the name: TestServer. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is TestServer on?
Procedural map on TestServer, made by the game's generator.
Connection
What do you do to join TestServer?
Check: join. Open Rust, press F1, then enter client.connect 60.56.65.96:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.