GHC-Test Rust
Offline 57.130.78.114:30552 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 510/575
- 340/400
- 41/250
- 38/250
- 116/150
- 127/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does GHC-Test Rust follow?
The rhythm of GHC-Test Rust's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 28 days 3 hours ago the current world was made.
Tags
How should you read the tags on GHC-Test Rust?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp24 (Max players): Slots: 24; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from GHC-Test Rust. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does GHC-Test Rust appear in Rust Metrics lists and filters?
These Rust Metrics lists carry GHC-Test Rust: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does GHC-Test Rust hold among Rust servers?
Player hours over seven days put GHC-Test Rust at #16,736, in the top 70% of all ranked servers.
How full does GHC-Test Rust get?
Status for GHC-Test Rust: offline. Last seen 28 days 2 hours ago.
Operator and location
Where does GHC-Test Rust sit?
No region comes from GHC-Test Rust. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 57.130.78.114:30552.
What Rust version is GHC-Test Rust on?
Reading: GHC-Test Rust, Rust network protocol 2633 and build 165217, Linux. Matching protocol is required to join. Let Steam update your game.
Is GHC-Test Rust up, and how often does it stay up?
Reading: offline. GHC-Test Rust last answered 28 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 30 September 2026.
Map and rules
How is GHC-Test Rust configured, and what rules are in force?
Reading the name gives no gather rate for GHC-Test Rust. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on GHC-Test Rust?
Size 3,000 and seed 777001: the game generates the procedural map on GHC-Test Rust from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to GHC-Test Rust?
Press F1 in Rust and enter client.connect 57.130.78.114:30552. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.