[GPF][RUST]
Offline EU 57.129.53.15:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 13:19 UTC, in 3d 9h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 235/300
- 14/250
- 22/250
- 42/100
- 10/100
- 21/100
Quick answers
from the figures on this pageReset cycle
How often does [GPF][RUST] wipe, and when?
An estimate from weekly: 7 days after its last wipe gives [GPF][RUST]'s next wipe. Due on Saturday 31 October at 13:19 UTC is its next wipe. 17 days 14 hours ago the current world was made. The tags state a wipe schedule of one wipe a week.
Lists and filters
How should you read the tags on [GPF][RUST]?
These are the tags [GPF][RUST] publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show [GPF][RUST]?
Rust Metrics lists featuring [GPF][RUST]: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.
Population
What position does [GPF][RUST] hold among Rust servers?
Ranked by seven-day player hours, [GPF][RUST] sits at #15,883 and #2,562 in Europe, inside the top 72%.
How full does [GPF][RUST] get?
Status for [GPF][RUST]: offline. Last seen 17 days 9 hours ago.
Server details
Which location does [GPF][RUST] run from?
Its EU tag places [GPF][RUST] in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 57.129.53.15:28015.
What Rust version is [GPF][RUST] on?
Rust network protocol 2634 and build 167398 on Windows is the build [GPF][RUST] runs. Matching protocol is required to join. Let Steam update your game.
How reliable is [GPF][RUST], and is it online now?
Check: connection. [GPF][RUST] is offline at this moment. Last contact was 17 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 10 October 2026.
Settings and map
What settings and rules apply on [GPF][RUST]?
Check: gather rate. The name [GPF][RUST] does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.
What map is [GPF][RUST] on?
The game generates a procedural map for [GPF][RUST].
How to join
How do you connect to [GPF][RUST]?
To join: start Rust, press F1 and type client.connect 57.129.53.15:28015. Or press Launch Rust here and Steam opens the game and connects you.