RUST METRICSFlight deck · live data
Data live Servers11,669 Players34,137 Populated2,836 Fresh wipes 3 h86 Scan5 min
‹ All servers57.129.171.134:28015
Offline Full Queue Fresh wipe Wipe due No query

My Local Server

Offline 57.129.171.134:28015 checked 3d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 3
Rank#7,924top 36%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 21:16 UTC14d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on My Local Server when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 46 hours in.

When does My Local Server wipe?

To tell the rhythm of My Local Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 14 days 6 hours ago.

Tags

Which tags does My Local Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from My Local Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does My Local Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry My Local Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does My Local Server hold among Rust servers?

Player hours over seven days put My Local Server at #7,924, in the top 36% of all ranked servers.

What is the population on My Local Server?

Status for My Local Server: offline. Last seen 3 days 6 hours ago. Seven-day check: 0 players on average. Peak reading: 3.

Operator and location

Where does My Local Server sit?

Reading: location. My Local Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 57.129.171.134:28015.

What Rust version is My Local Server on?

Rust network protocol 2635 and build 168909 on Windows is the build My Local Server runs. Check: protocol. To join, your game must match; Steam handles the update.

Is My Local Server up, and how often does it stay up?

Reading: offline. My Local Server last answered 3 days 6 hours ago. Uptime for the last 7 full days: 79 of 168 hours, or 47%. Reading: first seen 12 October 2026, recorded by Rust Metrics.

Map and rules

How is My Local Server configured, and what rules are in force?

Reading the name gives no gather rate for My Local Server. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC off, Valve's system.

What map is My Local Server on?

Procedural map on My Local Server, made by the game's generator.

Connection

How can you get onto My Local Server?

Check: join. Open Rust, press F1, then enter client.connect 57.129.171.134:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.