TEST-ORDER-rust-212550
Offline 57.129.17.2:64100 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 262/300
- 22/250
- 16/250
- 169/200
- 81/200
- 20/100
Quick answers
from the figures on this pageWipe timing
What wipe timing does TEST-ORDER-rust-212550 follow?
The rhythm of TEST-ORDER-rust-212550's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 14 days 8 hours ago.
Tags
How should you read the tags on TEST-ORDER-rust-212550?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from TEST-ORDER-rust-212550. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does TEST-ORDER-rust-212550 appear in Rust Metrics lists and filters?
On Rust Metrics, TEST-ORDER-rust-212550 sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does TEST-ORDER-rust-212550 hold among Rust servers?
Ranking for TEST-ORDER-rust-212550: #15,244 on seven-day player hours, top 71% of all ranked servers.
What player count does TEST-ORDER-rust-212550 carry?
Status for TEST-ORDER-rust-212550: offline. Last seen 14 days 6 hours ago.
Server details
Where does TEST-ORDER-rust-212550 sit?
No region comes from TEST-ORDER-rust-212550. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 57.129.17.2:64100.
What Rust version is TEST-ORDER-rust-212550 on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by TEST-ORDER-rust-212550. Matching protocol is required to join. Let Steam update your game.
How reliable is TEST-ORDER-rust-212550, and is it online now?
TEST-ORDER-rust-212550 reports offline. The last reading came 14 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 October 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on TEST-ORDER-rust-212550?
No gather rate appears in the name: TEST-ORDER-rust-212550. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is TEST-ORDER-rust-212550 on?
From seed 1, the game generates the procedural map on TEST-ORDER-rust-212550. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to TEST-ORDER-rust-212550?
Check: join. Open Rust, press F1, then enter client.connect 57.129.17.2:64100. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.