RUST METRICSFlight deck · live data
Data live Servers11,649 Players46,616 Populated3,134 Fresh wipes 3 h110 Scan5 min
‹ All servers54.38.145.171:28015
Offline Full Queue Fresh wipe Wipe due No query

TideRust October Quad Preview

Offline 54.38.145.171:28015 checked 28d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,685top 70%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does TideRust October Quad Preview follow?

Its rhythm cannot be told from the wipes of TideRust October Quad Preview on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 28 days 7 hours ago the current world was made.

Lists and filters

Which tags does TideRust October Quad Preview carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from TideRust October Quad Preview. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does TideRust October Quad Preview appear in Rust Metrics lists and filters?

On Rust Metrics, TideRust October Quad Preview sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does TideRust October Quad Preview sit in the rankings?

Ranking for TideRust October Quad Preview: #16,685 on seven-day player hours, top 70% of all ranked servers.

How full does TideRust October Quad Preview get?

TideRust October Quad Preview is not responding; status offline, last seen 28 days 7 hours ago.

Server

What location is TideRust October Quad Preview hosted in?

No region tag on TideRust October Quad Preview. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 54.38.145.171:28015.

What Rust version is TideRust October Quad Preview on?

Version check: Rust network protocol 2633 and build 165217 on Windows, run by TideRust October Quad Preview. To get in, your game needs the same protocol; Steam applies the update.

How reliable is TideRust October Quad Preview, and is it online now?

Check: connection. TideRust October Quad Preview is offline at this moment. Last contact was 28 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 1 October 2026, recorded by Rust Metrics.

Rules and settings

How is TideRust October Quad Preview configured, and what rules are in force?

Reading the name gives no gather rate for TideRust October Quad Preview. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is TideRust October Quad Preview on?

Check: map. Procedural, generated by the game, on TideRust October Quad Preview.

How to join

How can you get onto TideRust October Quad Preview?

Check: join. Open Rust, press F1, then enter client.connect 54.38.145.171:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players 500 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build Build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.