Rust // Hostealo.es
Online 54.37.252.85:28015 checked 8m ago
Server instruments
last reading Wed 23:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 153 · below 20 is lag, below 10 is badEntities
48 h range 41,077–43,502 · memory 3,410 MBUptime
16 days 6 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 220/250
- 129/200
- 28/250
- 14/250
- 23/100
- 32/225
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Rust // Hostealo.es follow?
To tell the rhythm of Rust // Hostealo.es, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 86 days 7 hours ago.
Lists and filters
How should you read the tags on Rust // Hostealo.es?
These are the tags Rust // Hostealo.es publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2631 (Protocol): Match the game version: protocol 2631 is required; cs158240 (Build): The server runs game build 158240; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Rust // Hostealo.es appear in Rust Metrics lists and filters?
On Rust Metrics, Rust // Hostealo.es sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Rust // Hostealo.es hold among Rust servers?
Ranking for Rust // Hostealo.es: #15,349 on seven-day player hours, top 69% of all ranked servers.
What is the population on Rust // Hostealo.es?
0 of 50 slots are filled on Rust // Hostealo.es right now. Check: player average. 0 over the last seven days.
Operator and location
Which location does Rust // Hostealo.es run from?
Reading: location. Rust // Hostealo.es gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 54.37.252.85:28015.
What Rust version is Rust // Hostealo.es on?
Version check: Rust network protocol 2631 and build 158240 on Linux, run by Rust // Hostealo.es. To get in, your game needs the same protocol; Steam applies the update.
How does Rust // Hostealo.es perform?
Check: fps. Average 196 server fps over the last 48 hours, low of 153. Within range. Reading: 43,502 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,639 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Rust // Hostealo.es, and is it online?
Reading: online. Rust // Hostealo.es answers right now. Reading: uptime. About 16 days 6 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is Rust // Hostealo.es configured, and what rules are in force?
Reading the name gives no gather rate for Rust // Hostealo.es. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on Rust // Hostealo.es?
From seed 1484462963, the game generates the procedural map on Rust // Hostealo.es. Its size is 3,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to Rust // Hostealo.es?
To join: start Rust, press F1 and type client.connect 54.37.252.85:28015. Or press Launch Rust here and Steam opens the game and connects you.