nmg-cycle
Offline 52.3.223.114:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 253/275
- 20/250
- 16/250
- 167/200
- 62/200
- 39/100
Quick answers
from the figures on this pageWipe schedule
When does nmg-cycle wipe?
The rhythm of nmg-cycle's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 19 hours ago.
Lists and filters
Which tags does nmg-cycle carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162589 (Build): Game build reading: 162589; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from nmg-cycle. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does nmg-cycle appear in Rust Metrics lists and filters?
On Rust Metrics, nmg-cycle sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does nmg-cycle sit in the rankings?
Ranking for nmg-cycle: #15,899 on seven-day player hours, top 70% of all ranked servers.
How full does nmg-cycle get?
Reading for nmg-cycle: offline at this moment; last seen 25 days 19 hours ago.
Server
What location is nmg-cycle hosted in?
No region comes from nmg-cycle. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 52.3.223.114:28015.
What Rust version is nmg-cycle on?
Version check: Rust network protocol 2633 and build 162589 on Linux, run by nmg-cycle. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on nmg-cycle, and is it online?
Check: connection. nmg-cycle is offline at this moment. Last contact was 25 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 2 October 2026.
Rules and settings
What settings and rules apply on nmg-cycle?
Check: gather rate. The name nmg-cycle does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is nmg-cycle on?
Procedural map on nmg-cycle, made by the game's generator.
Join
How do you connect to nmg-cycle?
To join: start Rust, press F1 and type client.connect 52.3.223.114:28015. Or press Launch Rust here and Steam opens the game and connects you.