Takaro Dev
Offline 52.162.137.100:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 575/625
- 413/450
- 78/250
- 74/250
- 54/100
- 188/225
Quick answers
from the figures on this pageWipe timing
How often does Takaro Dev wipe, and when?
Its rhythm cannot be told from the wipes of Takaro Dev on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 12 hours ago.
Tags
Which tags does Takaro Dev carry, and what do they mean?
These are the tags Takaro Dev publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Takaro Dev appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Takaro Dev: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does Takaro Dev hold among Rust servers?
Player hours over seven days put Takaro Dev at #15,326, in the top 69% of all ranked servers.
What is the population on Takaro Dev?
Takaro Dev is not responding; status offline, last seen 3 days 12 hours ago. Check: player average. 0 over the last seven days.
Server
Which location does Takaro Dev run from?
No region comes from Takaro Dev. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 52.162.137.100:28015.
What Rust version is Takaro Dev on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Takaro Dev. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Takaro Dev, and is it online?
Reading: offline. Takaro Dev last answered 3 days 12 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. Reading: first seen 26 October 2026, recorded by Rust Metrics.
Settings and map
What rules does Takaro Dev enforce, and what are its settings?
Check: gather rate. The name Takaro Dev does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Takaro Dev?
Procedural map on Takaro Dev, made by the game's generator.
How to join
How can you get onto Takaro Dev?
To join: start Rust, press F1 and type client.connect 52.162.137.100:28015. Or press Launch Rust here and Steam opens the game and connects you.