RUST METRICSFlight deck · live data
Data live Servers11,668 Players33,864 Populated2,833 Fresh wipes 3 h84 Scan5 min
‹ All servers51.91.227.20:28015
Offline Full Queue Fresh wipe Wipe due No query

VeryGames.com Rust Server

Offline 51.91.227.20:28015 checked 24d ago

pve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,993top 71%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does VeryGames.com Rust Server follow?

Its rhythm cannot be told from the wipes of VeryGames.com Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 25 days 11 hours ago.

Tags

How should you read the tags on VeryGames.com Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players from VeryGames.com Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does VeryGames.com Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring VeryGames.com Rust Server: Rust community servers: live readings and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player count

Where does VeryGames.com Rust Server sit in the rankings?

Player hours over seven days put VeryGames.com Rust Server at #15,993, in the top 71% of all ranked servers.

What is the population on VeryGames.com Rust Server?

VeryGames.com Rust Server is not responding; status offline, last seen 24 days 19 hours ago.

Server

Which location does VeryGames.com Rust Server run from?

No region comes from VeryGames.com Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 51.91.227.20:28015.

What Rust version is VeryGames.com Rust Server on?

Version check: Rust network protocol 2634 and build 166652 on Linux, run by VeryGames.com Rust Server. To get in, your game needs the same protocol; Steam applies the update.

How reliable is VeryGames.com Rust Server, and is it online now?

VeryGames.com Rust Server reports offline. The last reading came 24 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 3 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on VeryGames.com Rust Server?

Check: gather rate. The name VeryGames.com Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. pve, other players are not fought — that is the game mode. Listing: Community server. VAC is on. That is Valve's anti-cheat.

What map is VeryGames.com Rust Server on?

Check: map. Procedural, size 4,000, seed 1489761254, generated by the game on VeryGames.com Rust Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to VeryGames.com Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 51.91.227.20:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players Slots: 5.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build Build 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.