4Netplayers Rust Server No Decay, The Goodolddayz
Online 51.89.217.141:22900 checked 11m ago
Server instruments
last reading Thu 05:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 25 · below 20 is lag, below 10 is badEntities
48 h range 87,161–90,052 · memory 2,704 MBUptime
4 days 22 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 11:09 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 169/250
- 169/200
- 18/250
- 15/250
- 16/100
- 81/200
Quick answers
from the figures on this pageWipe schedule
What happens on 4Netplayers Rust Server No Decay, The Goodolddayz when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
When does 4Netplayers Rust Server No Decay, The Goodolddayz wipe?
Its rhythm cannot be told from the wipes of 4Netplayers Rust Server No Decay, The Goodolddayz on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 13 days 19 hours ago.
Tags
Which tags does 4Netplayers Rust Server No Decay, The Goodolddayz carry, and what do they mean?
Tags published by 4Netplayers Rust Server No Decay, The Goodolddayz, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show 4Netplayers Rust Server No Decay, The Goodolddayz?
Rust Metrics lists featuring 4Netplayers Rust Server No Decay, The Goodolddayz: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does 4Netplayers Rust Server No Decay, The Goodolddayz sit in the rankings?
Ranking for 4Netplayers Rust Server No Decay, The Goodolddayz: #7,549 on seven-day player hours, top 34% of all ranked servers.
How full does 4Netplayers Rust Server No Decay, The Goodolddayz get?
Current headcount on 4Netplayers Rust Server No Decay, The Goodolddayz: 0 players, 10 slots available. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 19:00 UTC, averaging 2 players at that hour.
Server details
Which location does 4Netplayers Rust Server No Decay, The Goodolddayz run from?
No region comes from 4Netplayers Rust Server No Decay, The Goodolddayz. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 51.89.217.141:22900.
What Rust version is 4Netplayers Rust Server No Decay, The Goodolddayz on?
Reading: 4Netplayers Rust Server No Decay, The Goodolddayz, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
Is performance on 4Netplayers Rust Server No Decay, The Goodolddayz within range?
Check: fps. Average 30 server fps over the last 48 hours, low of 25. Within range. Peak entity count: 90,052. Buildings, deployables and all else included. Reading: 3,430 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is 4Netplayers Rust Server No Decay, The Goodolddayz up, and how often does it stay up?
Reading: online. 4Netplayers Rust Server No Decay, The Goodolddayz answers right now. Reading: uptime. About 4 days 22 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
How is 4Netplayers Rust Server No Decay, The Goodolddayz configured, and what rules are in force?
Reading the name gives no gather rate for 4Netplayers Rust Server No Decay, The Goodolddayz. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on 4Netplayers Rust Server No Decay, The Goodolddayz?
From seed 1234567890, the game generates the procedural map on 4Netplayers Rust Server No Decay, The Goodolddayz. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to 4Netplayers Rust Server No Decay, The Goodolddayz?
Press F1 in Rust and enter client.connect 51.89.217.141:22900. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.