VeryGames.com Rust Server Test
Offline 51.83.57.232:22439 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 36/200
- 37/200
- 17/200
- 25/200
- 12/150
- 11/100
Quick answers
from the figures on this pageWipe timing
When does VeryGames.com Rust Server Test wipe?
Its rhythm cannot be told from the wipes of VeryGames.com Rust Server Test on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 28 days 20 hours ago.
Tags
Which tags does VeryGames.com Rust Server Test carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players from VeryGames.com Rust Server Test. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does VeryGames.com Rust Server Test appear in Rust Metrics lists and filters?
On Rust Metrics, VeryGames.com Rust Server Test sits in these lists: Rust community servers: live readings and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Occupancy
What position does VeryGames.com Rust Server Test hold among Rust servers?
Player hours over seven days put VeryGames.com Rust Server Test at #16,862, in the top 71% of all ranked servers.
How full does VeryGames.com Rust Server Test get?
Reading for VeryGames.com Rust Server Test: offline at this moment; last seen 28 days 20 hours ago.
Operator and location
Which location does VeryGames.com Rust Server Test run from?
Reading: location. VeryGames.com Rust Server Test gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 51.83.57.232:22439.
What Rust version is VeryGames.com Rust Server Test on?
Reading: VeryGames.com Rust Server Test, Rust network protocol 2633 and build 165217, Linux. Matching protocol is required to join. Let Steam update your game.
How reliable is VeryGames.com Rust Server Test, and is it online now?
VeryGames.com Rust Server Test reports offline. The last reading came 28 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 29 September 2026.
Map and rules
What settings and rules apply on VeryGames.com Rust Server Test?
Reading the name gives no gather rate for VeryGames.com Rust Server Test. The group cap is 8 players, which is the default in the game. Mode check gives pve; other players are not fought. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is VeryGames.com Rust Server Test on?
Size 4,000 and seed 1489761254: the game generates the procedural map on VeryGames.com Rust Server Test from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to VeryGames.com Rust Server Test?
Press F1 in Rust and enter client.connect 51.83.57.232:22439. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.