A Shockbyte Rust Server
Offline 51.81.176.41:20112 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 238/275
- 159/200
- 27/250
- 16/250
- 32/100
- 45/200
Quick answers
from the figures on this pageWipe schedule
How often does A Shockbyte Rust Server wipe, and when?
To tell the rhythm of A Shockbyte Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 38 days 22 hours ago the current world was made.
Lists and filters
How should you read the tags on A Shockbyte Rust Server?
Tags published by A Shockbyte Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does A Shockbyte Rust Server appear in Rust Metrics lists and filters?
On Rust Metrics, A Shockbyte Rust Server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does A Shockbyte Rust Server sit in the rankings?
Player hours over seven days put A Shockbyte Rust Server at #15,409, in the top 71% of all ranked servers.
What player count does A Shockbyte Rust Server carry?
Status for A Shockbyte Rust Server: offline. Last seen 15 days 21 hours ago.
Operator and location
Which location does A Shockbyte Rust Server run from?
Reading: location. A Shockbyte Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 51.81.176.41:20112.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2633 and build 164530 on Linux is the build A Shockbyte Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.
Is A Shockbyte Rust Server up, and how often does it stay up?
Check: connection. A Shockbyte Rust Server is offline at this moment. Last contact was 15 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 20 September 2026.
Map and rules
What settings and rules apply on A Shockbyte Rust Server?
No gather rate appears in the name: A Shockbyte Rust Server. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on A Shockbyte Rust Server?
From seed 50000, the game generates the procedural map on A Shockbyte Rust Server. Its size is 1,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join A Shockbyte Rust Server?
To join: start Rust, press F1 and type client.connect 51.81.176.41:20112. Or press Launch Rust here and Steam opens the game and connects you.