RUST METRICSFlight deck · live data
Data live Servers11,810 Players83,965 Populated3,630 Fresh wipes 3 h334 Scan5 min
‹ All servers51.81.176.25:22985
Online Full Queue Fresh wipe Wipe due No query

A Shockbyte x Discord Production Rust Server

Online 51.81.176.25:22985 checked 12m ago

COM 1 · connect

Server instruments

last reading Thu 20:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 256 SERVER FPS

Server fps

48 h low 250 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 7,968 ×1000

Entities

48 h range 5,956–8,248 · memory 2,185 MB
1239 ET SINCE RESTART 4D 01H

Uptime

4 days 1 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,268top 68%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Memory2,185MBat the last reading
REC 1

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does A Shockbyte x Discord Production Rust Server wipe?

The rhythm of A Shockbyte x Discord Production Rust Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 4 days 3 hours ago.

Tag meanings

Which tags does A Shockbyte x Discord Production Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from A Shockbyte x Discord Production Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show A Shockbyte x Discord Production Rust Server?

Rust Metrics lists featuring A Shockbyte x Discord Production Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Ranking for A Shockbyte x Discord Production Rust Server: #15,268 on seven-day player hours, top 68% of all ranked servers.

How full does A Shockbyte x Discord Production Rust Server get?

Current headcount on A Shockbyte x Discord Production Rust Server: 0 players, 40 slots available. Seven-day reading: 0 players on average.

Server

Which location does A Shockbyte x Discord Production Rust Server run from?

No region tag on A Shockbyte x Discord Production Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 51.81.176.25:22985.

What Rust version is A Shockbyte x Discord Production Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte x Discord Production Rust Server. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on A Shockbyte x Discord Production Rust Server within range?

Reading: 255 server fps on average across the last 48 hours. It never dropped below 250. Reading: 8,248 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,643 MB. Expect lag when fps falls and entities climb.

Is A Shockbyte x Discord Production Rust Server up, and how often does it stay up?

Check: connection. A Shockbyte x Discord Production Rust Server is online at this moment. Reading: uptime. About 4 days 1 hours ago it restarted, on its own count. Uptime for the last 3 full days: 71 of 72 hours, or 99%. Reading: first seen 25 October 2026, recorded by Rust Metrics.

Map and rules

How is A Shockbyte x Discord Production Rust Server configured, and what rules are in force?

Check: gather rate. The name A Shockbyte x Discord Production Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is A Shockbyte x Discord Production Rust Server on?

From seed 50000, the game generates the procedural map on A Shockbyte x Discord Production Rust Server. Its size is 1,500. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to A Shockbyte x Discord Production Rust Server?

To join: start Rust, press F1 and type client.connect 51.81.176.25:22985. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players Slots: 40.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.