RUST METRICSFlight deck · live data
Data live Servers11,835 Players82,642 Populated3,762 Fresh wipes 3 h274 Scan5 min
‹ All servers51.81.174.203:28015
Offline Full Queue Fresh wipe Wipe due No query

VeryGames.com Rust Server

Offline 51.81.174.203:28015 checked 23d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 250 500 750 1000 PAX 0 /1,000

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,966top 71%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct8 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 21:27 UTC25d ago 2 – running 2
Thu 1 Oct, 17:51 UTC FW27d ago 1 halved by day 1 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on VeryGames.com Rust Server?

The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1 it fell below half when it didn't.

How often does VeryGames.com Rust Server wipe, and when?

The rhythm of VeryGames.com Rust Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 17 hours ago.

Tags

How should you read the tags on VeryGames.com Rust Server?

Tags published by VeryGames.com Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1000 (Max players): The server holds 1,000 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does VeryGames.com Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring VeryGames.com Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does VeryGames.com Rust Server hold among Rust servers?

Player hours over seven days put VeryGames.com Rust Server at #15,966, in the top 71% of all ranked servers.

What is the population on VeryGames.com Rust Server?

Reading for VeryGames.com Rust Server: offline at this moment; last seen 23 days 20 hours ago.

Server details

Where does VeryGames.com Rust Server sit?

No region tag on VeryGames.com Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 51.81.174.203:28015.

What Rust version is VeryGames.com Rust Server on?

Rust network protocol 2634 and build 166652 on Linux is the build VeryGames.com Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is VeryGames.com Rust Server, and is it online now?

Check: connection. VeryGames.com Rust Server is offline at this moment. Last contact was 23 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 30 September 2026.

Settings and map

What settings and rules apply on VeryGames.com Rust Server?

No gather rate appears in the name: VeryGames.com Rust Server. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on VeryGames.com Rust Server?

Size 4,000 and seed 1489761254: the game generates the procedural map on VeryGames.com Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to VeryGames.com Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 51.81.174.203:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1000
Max players The server holds 1,000 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build Build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.