A Shockbyte Rust Server
Online 51.79.46.227:28015 checked 9m ago
Server instruments
last reading Thu 06:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 127 · below 20 is lag, below 10 is badEntities
48 h range 65,120–67,743 · memory 2,834 MBUptime
3 h 31 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 04:57 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 258/250
- 191/225
- 21/250
- 22/250
- 22/100
- 91/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on A Shockbyte Rust Server?
An average of 1 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe.
When does A Shockbyte Rust Server wipe?
Its rhythm cannot be told from the wipes of A Shockbyte Rust Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 4 days 2 hours ago the current world was made.
Tags
Which tags does A Shockbyte Rust Server carry, and what do they mean?
Tags published by A Shockbyte Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show A Shockbyte Rust Server?
Rust Metrics lists featuring A Shockbyte Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does A Shockbyte Rust Server sit in the rankings?
Ranking for A Shockbyte Rust Server: #6,908 on seven-day player hours, top 31% of all ranked servers.
How full does A Shockbyte Rust Server get?
0 of 40 slots are filled on A Shockbyte Rust Server right now. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 06:00 UTC over the last 48 hours.
Server details
Where does A Shockbyte Rust Server sit?
No region tag on A Shockbyte Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 51.79.46.227:28015.
What Rust version is A Shockbyte Rust Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte Rust Server. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for A Shockbyte Rust Server?
Check: fps. Average 201 server fps over the last 48 hours, low of 127. Within range. Reading: 67,743 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,290 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is A Shockbyte Rust Server, and is it online now?
A Shockbyte Rust Server reports online. Status: normal. Reading: uptime. About 3 hours ago it restarted, on its own count. Uptime for the last 3 full days: 71 of 72 hours, or 99%. Check: first contact. Rust Metrics logged it on 25 October 2026.
Settings and map
How is A Shockbyte Rust Server configured, and what rules are in force?
Check: gather rate. The name A Shockbyte Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on A Shockbyte Rust Server?
Check: map. Procedural, size 3,500, seed 50000, generated by the game on A Shockbyte Rust Server. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join A Shockbyte Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 51.79.46.227:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.