KOG Server | 10x | Weekly
Online 51.79.46.180:25332 checked 9m ago
Server instruments
last reading Thu 12:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 226 · below 20 is lag, below 10 is badEntities
48 h range 5,990–8,291 · memory 2,300 MBUptime
1 days 19 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/16
- 528/600
- 78/200
- 135/150
- 103/400
- 69/150
Quick answers
from the figures on this pageReset cycle
What wipe timing does KOG Server | 10x | Weekly follow?
The rhythm of KOG Server | 10x | Weekly's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 2 days 12 hours ago the current world was made.
Lists and filters
How should you read the tags on KOG Server | 10x | Weekly?
Tags published by KOG Server | 10x | Weekly, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp125 (Max players): 125 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does KOG Server | 10x | Weekly appear in Rust Metrics lists and filters?
On Rust Metrics, KOG Server | 10x | Weekly sits in these lists: 10x Rust servers and Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 10x.
Occupancy
What position does KOG Server | 10x | Weekly hold among Rust servers?
Player hours over seven days put KOG Server | 10x | Weekly at #15,326, in the top 69% of all ranked servers.
How full does KOG Server | 10x | Weekly get?
Current headcount on KOG Server | 10x | Weekly: 0 players, 125 slots available. A seven-day average of 0 players is the reading.
Server
Which location does KOG Server | 10x | Weekly run from?
Reading: location. KOG Server | 10x | Weekly gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 51.79.46.180:25332.
What Rust version is KOG Server | 10x | Weekly on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by KOG Server | 10x | Weekly. To get in, your game needs the same protocol; Steam applies the update.
How does KOG Server | 10x | Weekly perform?
Check: fps. Average 240 server fps over the last 48 hours, low of 226. Within range. Peak entity count: 8,291. Buildings, deployables and all else included. Check: memory. Peak use was 2,366 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on KOG Server | 10x | Weekly, and is it online?
KOG Server | 10x | Weekly reports online. Status: normal. By its reported uptime, the last restart was roughly 43 hours ago. Uptime for the last 1 full day: 23 of 24 hours, or 96%. Reading: first seen 27 October 2026, recorded by Rust Metrics.
Map and rules
How is KOG Server | 10x | Weekly configured, and what rules are in force?
Gather rate check: 10x. That comes from the name KOG Server | 10x | Weekly. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on KOG Server | 10x | Weekly?
From seed 50000, the game generates the procedural map on KOG Server | 10x | Weekly. Its size is 1,500. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How do you connect to KOG Server | 10x | Weekly?
Press F1 in Rust and enter client.connect 51.79.46.180:25332. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.