A Shockbyte x Discord Production Rust Server
Offline 51.79.214.147:20000 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 355/400
- 327/350
- 35/250
- 33/250
- 50/100
- 171/200
Quick answers
from the figures on this pageReset cycle
How often does A Shockbyte x Discord Production Rust Server wipe, and when?
To tell the rhythm of A Shockbyte x Discord Production Rust Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 55 days 23 hours ago the current world was made.
Tags
Which tags does A Shockbyte x Discord Production Rust Server carry, and what do they mean?
Tags published by A Shockbyte x Discord Production Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): Protocol 2632: join only on the same game version; cs162434 (Build): The server runs game build 162434; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does A Shockbyte x Discord Production Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry A Shockbyte x Discord Production Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,502, in the top 68% of all ranked servers.
What player count does A Shockbyte x Discord Production Rust Server carry?
A Shockbyte x Discord Production Rust Server is not responding; status offline, last seen 36 days 2 hours ago.
Server details
What location is A Shockbyte x Discord Production Rust Server hosted in?
No region tag on A Shockbyte x Discord Production Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 51.79.214.147:20000.
What Rust version is A Shockbyte x Discord Production Rust Server on?
Reading: A Shockbyte x Discord Production Rust Server, Rust network protocol 2632 and build 162434, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on A Shockbyte x Discord Production Rust Server, and is it online?
Check: connection. A Shockbyte x Discord Production Rust Server is offline at this moment. Last contact was 36 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
How is A Shockbyte x Discord Production Rust Server configured, and what rules are in force?
No gather rate appears in the name: A Shockbyte x Discord Production Rust Server. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is A Shockbyte x Discord Production Rust Server on?
Size 2,000 and seed 50000: the game generates the procedural map on A Shockbyte x Discord Production Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
What do you do to join A Shockbyte x Discord Production Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 51.79.214.147:20000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.