RUST METRICSFlight deck · live data
Data live Servers11,593 Players39,661 Populated2,860 Fresh wipes 3 h129 Scan5 min
‹ All servers51.68.107.75:17224
Offline Full Queue Fresh wipe Wipe due No query

A Rust Staging Server

Offline 51.68.107.75:17224 checked 12d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,193top 70%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does A Rust Staging Server wipe?

To tell the rhythm of A Rust Staging Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 22 hours ago.

Lists and filters

How should you read the tags on A Rust Staging Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168330 (Build): Game build reading: 168330; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from A Rust Staging Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show A Rust Staging Server?

These Rust Metrics lists carry A Rust Staging Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does A Rust Staging Server sit in the rankings?

Player hours over seven days put A Rust Staging Server at #15,193, in the top 70% of all ranked servers.

What player count does A Rust Staging Server carry?

A Rust Staging Server is not responding; status offline, last seen 12 days 22 hours ago.

Server details

Where does A Rust Staging Server sit?

No region comes from A Rust Staging Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 51.68.107.75:17224.

What Rust version is A Rust Staging Server on?

Rust network protocol 2635 and build 168330 on Linux is the build A Rust Staging Server runs. Check: protocol. To join, your game must match; Steam handles the update.

Is A Rust Staging Server up, and how often does it stay up?

Reading: offline. A Rust Staging Server last answered 12 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 17 October 2026.

Map and rules

How is A Rust Staging Server configured, and what rules are in force?

Reading the name gives no gather rate for A Rust Staging Server. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on A Rust Staging Server?

Procedural map on A Rust Staging Server, made by the game's generator.

Join

How do you connect to A Rust Staging Server?

Press F1 in Rust and enter client.connect 51.68.107.75:17224. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168330
Build Game build reading: 168330.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.