A Shockbyte x Discord Production Rust Server
Online 51.38.155.246:28556 checked 8m ago
Server instruments
last reading Thu 13:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 187 · below 20 is lag, below 10 is badEntities
48 h range 6,672–8,982 · memory 2,067 MBUptime
2 days 17 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 509/575
- 443/475
- 0/250
- 65/100
- 0/250
- 26/250
Quick answers
from the figures on this pageReset cycle
How often does A Shockbyte x Discord Production Rust Server wipe, and when?
Its rhythm cannot be told from the wipes of A Shockbyte x Discord Production Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 8 days 7 hours ago.
Tag meanings
How should you read the tags on A Shockbyte x Discord Production Rust Server?
Tags published by A Shockbyte x Discord Production Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does A Shockbyte x Discord Production Rust Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring A Shockbyte x Discord Production Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?
Ranking for A Shockbyte x Discord Production Rust Server: #15,344 on seven-day player hours, top 69% of all ranked servers.
What player count does A Shockbyte x Discord Production Rust Server carry?
Current headcount on A Shockbyte x Discord Production Rust Server: 0 players, 40 slots available. Check: player average. 0 over the last seven days.
Server
Where does A Shockbyte x Discord Production Rust Server sit?
No region comes from A Shockbyte x Discord Production Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 51.38.155.246:28556.
What Rust version is A Shockbyte x Discord Production Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the build A Shockbyte x Discord Production Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for A Shockbyte x Discord Production Rust Server?
Check: fps. Average 232 server fps over the last 48 hours, low of 187. Within range. Check: entities. The peak was 8,982, counting buildings, deployables and the rest of the world. Memory peak: 2,593 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?
Reading: online. A Shockbyte x Discord Production Rust Server answers right now. Reading: uptime. About 2 days 17 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 21 October 2026.
Rules and settings
What settings and rules apply on A Shockbyte x Discord Production Rust Server?
Check: gather rate. The name A Shockbyte x Discord Production Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on A Shockbyte x Discord Production Rust Server?
Size 1,500 and seed 50000: the game generates the procedural map on A Shockbyte x Discord Production Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto A Shockbyte x Discord Production Rust Server?
Press F1 in Rust and enter client.connect 51.38.155.246:28556. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.