RUST METRICSFlight deck · live data
Data live Servers11,693 Players51,221 Populated3,071 Fresh wipes 3 h109 Scan5 min
‹ All servers51.38.155.238:23191
Offline Full Queue Fresh wipe Wipe due No query

A Shockbyte x Discord Production Rust Server

Offline 51.38.155.238:23191 checked 15d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 1 /40

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,934top 60%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 16:30 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on A Shockbyte x Discord Production Rust Server when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does A Shockbyte x Discord Production Rust Server wipe, and when?

The rhythm of A Shockbyte x Discord Production Rust Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 15 days 9 hours ago.

Lists and filters

How should you read the tags on A Shockbyte x Discord Production Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from A Shockbyte x Discord Production Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show A Shockbyte x Discord Production Rust Server?

On Rust Metrics, A Shockbyte x Discord Production Rust Server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Ranking for A Shockbyte x Discord Production Rust Server: #12,934 on seven-day player hours, top 60% of all ranked servers.

What player count does A Shockbyte x Discord Production Rust Server carry?

Status for A Shockbyte x Discord Production Rust Server: offline. Last seen 15 days 7 hours ago.

Server details

Which location does A Shockbyte x Discord Production Rust Server run from?

Reading: location. A Shockbyte x Discord Production Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 51.38.155.238:23191.

What Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2634 and build 167781 on Linux is the build A Shockbyte x Discord Production Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on A Shockbyte x Discord Production Rust Server, and is it online?

Check: connection. A Shockbyte x Discord Production Rust Server is offline at this moment. Last contact was 15 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 14 October 2026.

Map and rules

What settings and rules apply on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name: A Shockbyte x Discord Production Rust Server. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is A Shockbyte x Discord Production Rust Server on?

From seed 50000, the game generates the procedural map on A Shockbyte x Discord Production Rust Server. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join A Shockbyte x Discord Production Rust Server?

To join: start Rust, press F1 and type client.connect 51.38.155.238:23191. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players Slots: 40.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.