A Shockbyte x Discord Production Rust Server
Online 51.38.155.213:28556 checked 9m ago
Server instruments
last reading Thu 15:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 241 · below 20 is lag, below 10 is badEntities
48 h range 5,995–8,352 · memory 2,205 MBUptime
6 days 2 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 385/425
- 458/500
- 988/1000
- 56/100
- 979/1000
- 28/250
Quick answers
from the figures on this pageWipe timing
When does A Shockbyte x Discord Production Rust Server wipe?
Its rhythm cannot be told from the wipes of A Shockbyte x Discord Production Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 6 days 4 hours ago.
Tags
How should you read the tags on A Shockbyte x Discord Production Rust Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from A Shockbyte x Discord Production Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show A Shockbyte x Discord Production Rust Server?
These Rust Metrics lists carry A Shockbyte x Discord Production Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,327, in the top 69% of all ranked servers.
What player count does A Shockbyte x Discord Production Rust Server carry?
Current headcount on A Shockbyte x Discord Production Rust Server: 0 players, 40 slots available. A seven-day average of 0 players is the reading.
Operator and location
What location is A Shockbyte x Discord Production Rust Server hosted in?
No region comes from A Shockbyte x Discord Production Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 51.38.155.213:28556.
What Rust version is A Shockbyte x Discord Production Rust Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte x Discord Production Rust Server. To get in, your game needs the same protocol; Steam applies the update.
How does A Shockbyte x Discord Production Rust Server perform?
Over the last 48 hours the average was 254 server fps; the floor was 241. Peak entity count: 8,352. Buildings, deployables and all else included. Memory peak: 2,944 MB. What players call lag comes from low fps and an entity count on the rise.
Is A Shockbyte x Discord Production Rust Server up, and how often does it stay up?
Reading: online. A Shockbyte x Discord Production Rust Server answers right now. Check: restart. The uptime it reports puts the last restart about 6 days 2 hours ago. Uptime for the last 5 full days: 119 of 120 hours, or 99%. The first sighting on Rust Metrics was 23 October 2026.
Map and rules
What settings and rules apply on A Shockbyte x Discord Production Rust Server?
Check: gather rate. The name A Shockbyte x Discord Production Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is A Shockbyte x Discord Production Rust Server on?
From seed 50000, the game generates the procedural map on A Shockbyte x Discord Production Rust Server. Its size is 1,500. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How do you connect to A Shockbyte x Discord Production Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 51.38.155.213:28556. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.