A Shockbyte x Discord Production Rust Server
Online 51.38.155.203:27099 checked 12m ago
Server instruments
last reading Thu 22:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 101 · below 20 is lag, below 10 is badEntities
48 h range 113,822–117,322 · memory 3,828 MBUptime
5 h 34 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 23:14 UTC12d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 98/250
- 120/200
- 432/450
- 22/100
- 504/525
- 405/425
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on A Shockbyte x Discord Production Rust Server?
An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does A Shockbyte x Discord Production Rust Server wipe?
To tell the rhythm of A Shockbyte x Discord Production Rust Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 12 days 1 hours ago.
Tags
How should you read the tags on A Shockbyte x Discord Production Rust Server?
Tags published by A Shockbyte x Discord Production Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show A Shockbyte x Discord Production Rust Server?
Rust Metrics lists featuring A Shockbyte x Discord Production Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?
Ranking for A Shockbyte x Discord Production Rust Server: #15,262 on seven-day player hours, top 69% of all ranked servers.
What is the population on A Shockbyte x Discord Production Rust Server?
0 of 125 slots are filled on A Shockbyte x Discord Production Rust Server right now. Seven-day reading: 0 players on average.
Server details
Which location does A Shockbyte x Discord Production Rust Server run from?
No region comes from A Shockbyte x Discord Production Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 51.38.155.203:27099.
What Rust version is A Shockbyte x Discord Production Rust Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte x Discord Production Rust Server. To get in, your game needs the same protocol; Steam applies the update.
Is performance on A Shockbyte x Discord Production Rust Server within range?
Reading: 145 server fps on average across the last 48 hours. It never dropped below 101. Peak entity count: 117,322. Buildings, deployables and all else included. Memory peak: 5,607 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is A Shockbyte x Discord Production Rust Server up, and how often does it stay up?
Check: connection. A Shockbyte x Discord Production Rust Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 5 hours ago. Uptime for the last 7 full days: 143 of 168 hours, or 85%. Reading: first seen 17 October 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on A Shockbyte x Discord Production Rust Server?
Reading the name gives no gather rate for A Shockbyte x Discord Production Rust Server. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is A Shockbyte x Discord Production Rust Server on?
Size 4,500 and seed 50000: the game generates the procedural map on A Shockbyte x Discord Production Rust Server from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join A Shockbyte x Discord Production Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 51.38.155.203:27099. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.