A Shockbyte x Discord Production Rust Server
Online 51.38.155.198:23108 checked 11m ago
Server instruments
last reading Thu 16:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 244 · below 20 is lag, below 10 is badEntities
48 h range 6,181–8,440 · memory 2,212 MBUptime
2 days 20 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 19:13 UTC2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 366/425
- 457/500
- 980/1000
- 53/100
- 964/1000
- 32/250
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on A Shockbyte x Discord Production Rust Server?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
When does A Shockbyte x Discord Production Rust Server wipe?
To tell the rhythm of A Shockbyte x Discord Production Rust Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 2 days 22 hours ago the current world was made.
Tags
Which tags does A Shockbyte x Discord Production Rust Server carry, and what do they mean?
These are the tags A Shockbyte x Discord Production Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp125 (Max players): Slots: 125; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does A Shockbyte x Discord Production Rust Server appear in Rust Metrics lists and filters?
On Rust Metrics, A Shockbyte x Discord Production Rust Server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Player count
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #13,049, in the top 58% of all ranked servers.
What is the population on A Shockbyte x Discord Production Rust Server?
Current headcount on A Shockbyte x Discord Production Rust Server: 0 players, 125 slots available. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 23:00 UTC, averaging 0 players at that hour.
Server details
Where does A Shockbyte x Discord Production Rust Server sit?
No region tag on A Shockbyte x Discord Production Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 51.38.155.198:23108.
What Rust version is A Shockbyte x Discord Production Rust Server on?
Reading: A Shockbyte x Discord Production Rust Server, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on A Shockbyte x Discord Production Rust Server within range?
Reading: 253 server fps on average across the last 48 hours. It never dropped below 244. Peak entity count: 8,440. Buildings, deployables and all else included. Check: memory. Peak use was 2,600 MB. Expect lag when fps falls and entities climb.
What is the uptime on A Shockbyte x Discord Production Rust Server, and is it online?
A Shockbyte x Discord Production Rust Server reports online. Status: normal. By its reported uptime, the last restart was roughly 2 days 20 hours ago. Reading: 98% uptime over the last 2 full days. It was up 47 of 48 hours. Reading: first seen 26 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on A Shockbyte x Discord Production Rust Server?
Reading the name gives no gather rate for A Shockbyte x Discord Production Rust Server. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is A Shockbyte x Discord Production Rust Server on?
From seed 50000, the game generates the procedural map on A Shockbyte x Discord Production Rust Server. Its size is 1,500. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join A Shockbyte x Discord Production Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 51.38.155.198:23108. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.