RUST METRICSFlight deck · live data
Data live Servers11,613 Players33,251 Populated2,788 Fresh wipes 3 h71 Scan5 min
‹ All servers51.254.7.180:28015
Offline Full Queue Fresh wipe Wipe due No query

VeryGames.com Rust Server

Offline 51.254.7.180:28015 checked 39d ago

pve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,490top 70%
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does VeryGames.com Rust Server wipe, and when?

To tell the rhythm of VeryGames.com Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 39 days 11 hours ago.

Lists and filters

Which tags does VeryGames.com Rust Server carry, and what do they mean?

Tags published by VeryGames.com Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^p (PvE): No fighting between players: the world itself is the hazard. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show VeryGames.com Rust Server?

These Rust Metrics lists carry VeryGames.com Rust Server: Rust community servers: live readings and Rust PvE servers. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Occupancy

Where does VeryGames.com Rust Server sit in the rankings?

Player hours over seven days put VeryGames.com Rust Server at #15,490, in the top 70% of all ranked servers.

What player count does VeryGames.com Rust Server carry?

Status for VeryGames.com Rust Server: offline. Last seen 39 days 8 hours ago.

Operator and location

Where does VeryGames.com Rust Server sit?

No region comes from VeryGames.com Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 51.254.7.180:28015.

What Rust version is VeryGames.com Rust Server on?

Version check: Rust network protocol 2633 and build 164530 on Linux, run by VeryGames.com Rust Server. To get in, your game needs the same protocol; Steam applies the update.

Is VeryGames.com Rust Server up, and how often does it stay up?

Check: connection. VeryGames.com Rust Server is offline at this moment. Last contact was 39 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 19 September 2026, recorded by Rust Metrics.

Map and rules

How is VeryGames.com Rust Server configured, and what rules are in force?

Reading the name gives no gather rate for VeryGames.com Rust Server. 8 players per group, the default value. The mode is pve. Note the following: fighting between players is off. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on VeryGames.com Rust Server?

From seed 1489761254, the game generates the procedural map on VeryGames.com Rust Server. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to VeryGames.com Rust Server?

Press F1 in Rust and enter client.connect 51.254.7.180:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs164530
Build Build 164530.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.