A Rust Staging Server
Online 51.161.199.206:28051 checked 8m ago
Server instruments
last reading Thu 13:00 UTCPlayers now
no slots published 7-day avgServer fps
48 h low 55 · below 20 is lag, below 10 is badEntities
48 h range 110,000–113,000 · memory 5,353 MBUptime
12 days 2 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 23:45 UTC31d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 531/575
- 430/475
- 274/250
- 58/100
- 359/250
- 393/350
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on A Rust Staging Server?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does A Rust Staging Server follow?
The rhythm of A Rust Staging Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 31 days 15 hours ago the current world was made.
Tag meanings
How should you read the tags on A Rust Staging Server?
These are the tags A Rust Staging Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): Slots: 0; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168330 (Build): Build 168330; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; oxidation (Custom tag): This tag is non-standard, added by the owner or a plugin. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does A Rust Staging Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry A Rust Staging Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does A Rust Staging Server sit in the rankings?
Player hours over seven days put A Rust Staging Server at #15,335, in the top 69% of all ranked servers.
How full does A Rust Staging Server get?
0 players are on A Rust Staging Server at this moment. Seven-day reading: 0 players on average.
Server details
Which location does A Rust Staging Server run from?
Reading: location. A Rust Staging Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 51.161.199.206:28051.
What Rust version is A Rust Staging Server on?
Version check: Rust network protocol 2635 and build 168330 on Linux, run by A Rust Staging Server. Matching protocol is required to join. Let Steam update your game.
How does A Rust Staging Server perform?
Over the last 48 hours the average was 60 server fps; the floor was 55. Check: entities. The peak was 113,000, counting buildings, deployables and the rest of the world. Reading: 6,095 MB of memory at the highest. Expect lag when fps falls and entities climb.
Is A Rust Staging Server up, and how often does it stay up?
Reading: online. A Rust Staging Server answers right now. By its reported uptime, the last restart was roughly 12 days 2 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is A Rust Staging Server configured, and what rules are in force?
No gather rate appears in the name: A Rust Staging Server. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on A Rust Staging Server?
From seed 224871, the game generates the procedural map on A Rust Staging Server. Its size is 4,250. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.
Join
How do you connect to A Rust Staging Server?
To join: start Rust, press F1 and type client.connect 51.161.199.206:28051. Or press Launch Rust here and Steam opens the game and connects you.