RUST METRICSFlight deck · live data
Data live Servers11,829 Players86,322 Populated3,682 Fresh wipes 3 h405 Scan5 min
‹ All servers51.161.145.165:22272
Online Full Queue Fresh wipe Wipe due No query

A Shockbyte Rust Server

Online 51.161.145.165:22272 checked 13m ago

COM 1 · connect

Server instruments

last reading Thu 20:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 237 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 7,918 ×1000

Entities

48 h range 5,954–8,356 · memory 2,051 MB
1239 ET SINCE RESTART 1D 13H

Uptime

1 days 13 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,268top 68%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Memory2,051MBat the last reading
REC 1

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does A Shockbyte Rust Server wipe?

Its rhythm cannot be told from the wipes of A Shockbyte Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 19 days 11 hours ago.

Lists and filters

Which tags does A Shockbyte Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from A Shockbyte Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does A Shockbyte Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry A Shockbyte Rust Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does A Shockbyte Rust Server sit in the rankings?

Ranking for A Shockbyte Rust Server: #15,268 on seven-day player hours, top 68% of all ranked servers.

How full does A Shockbyte Rust Server get?

Current headcount on A Shockbyte Rust Server: 0 players, 40 slots available. A seven-day average of 0 players is the reading.

Server

Which location does A Shockbyte Rust Server run from?

No region tag on A Shockbyte Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 51.161.145.165:22272.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the build A Shockbyte Rust Server runs. Matching protocol is required to join. Let Steam update your game.

How does A Shockbyte Rust Server perform?

Check: fps. Average 240 server fps over the last 48 hours, low of 237. Within range. Check: entities. The peak was 8,356, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,485 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on A Shockbyte Rust Server, and is it online?

A Shockbyte Rust Server reports online. Status: normal. By its reported uptime, the last restart was roughly 37 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 10 October 2026.

Map and rules

What settings and rules apply on A Shockbyte Rust Server?

No gather rate appears in the name: A Shockbyte Rust Server. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on A Shockbyte Rust Server?

Size 1,500 and seed 50000: the game generates the procedural map on A Shockbyte Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto A Shockbyte Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 51.161.145.165:22272. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.